use a smite 5 copper sword with the multihit augment. then crossbows and bows arent necessary at all. (prot 5 copper armor recommended, dont use iron, its too expensive.)
additionally, you can find more info below in this thread and the sfr website...
adding on to this: heres a pretty useful website with a map, questlist and a few of the guides mentioned here:
⊹₊˚‧︵‿₊୨ SFRSkyblockGuide Website ୧₊‿︵‧˚₊⊹
ok honestly again, im neither farming messages nor reactions on this thread. and with this in mind, looking at the "this is explained by our rules",its not explained at all. thus heres another suggestion: make a clear ruleset for once. cubecrafts rules arelacking explanations, examples and...
you can submit a bugreport, if you really want this fixed (i personally think noone cares as everything thats 4 digits or less is easily readable, but that comma seems to be an issue to you), here: https://www.cubecraft.net/categories/bug-reports.151/
somehow this thread landed on the trending page, wohoo!
by the way if you need any help, search for discoverables or else, check out the awesome website the sfr team made:
sfr-cubecraft-skyblock.pages.dev
(or click the link in my signature below)
thats not been "fixed", that was a bad change. it makes it so all caprate farms are nerfed to the ground. noone an i mean noone benefitted from the increased distance except me (im the only one that has an xpfarm with level 500 witherskeletons.) and yet here i am saying this is a massive...
ive been playing this skyblock since over 5 years, and harvesters havent been a thing up until 2 months ago. you absolutely dont need them, especially this early. also prot 5 (literally not hundreds of levels btw) copper armor is nowhere near maxed, we can enchant up to level 20. level 5 copper...
now that i have your attention: the dungeons are DESIGNED to be hard, and i wont let you talk about rubik like that, you dont know how freakin long weve had to wait for skyblock to be updated, he did a very good job there, yes not everything is perfect but noones perfect. yet the dungeons are...
criss cross apple sauce linking this
https://www.cubecraft.net/threads/skyblock-big-thread-o-suggestions-remove-augments-and-skyblock-menu-ui-improvements-and-more.415570/
something similar has already been suggested here: https://www.cubecraft.net/threads/skyblock-big-thread-o-suggestions-remove-augments-and-skyblock-menu-ui-improvements-and-more.415570/
i recommend you check it out and give it some love, a reaction or comment what you think, the more people are...
you can look on the map in the hub for it (next to enchanter), follow youtube tutorials, or check out this website, which offers an interactive map, guides, questlist and more :
SFR Guides
that depends. some are dragclicking (bannable) some are just straight up using software cheats (bannable obv), and some are butterfly clicking (less consistent but also bannable). the ones you see on youtube shorts are mostly dragclicking, its a special technique that lets you drag your finger...
an expensive mouse doesnt change anything here, expensive mice (well to be exact, good mice, those arent always expensive) dont have any influence on games with high ping. (with some exceptions but that is due to how those gameservers handle traffic, e.g. valorant with their calculations what...
you can find a list of allowed and disallowed mods and clinets here: https://www.cubecraft.net/threads/allowed-mods-and-clients.228596/
also id heavily recommend actually reading the rules and faq, which answer exactly that question. as for why it seems like many players have some extreme reach...
true, but given how long reworking the entire backend of sb took and what it took for them to even start doing that, it sadly seems very unlikely to happen anytime soon
although im really curious to see if and how Tim may be bringing some serious change for the better in the future
@imagerymc...
well hot take, but i dont think buying in the hub is that bad, (ignoring the serverload and all the issues that come with it, but once the devs realise that and still want to keep it as hub only, they might also see what a mess they have to fix backend for the servers to endure the heavier load...
Thats one heck of a history! great to have someone with this much experience take on the position of head of cubecraft, looking forward to what comes next!!
the main thing holding me here? the great skylock honestly. its hard to describe but most skyblocks out there feel like slop or have their weird aspects, this one is authentic and not focused on p2w.
2. what would i change about cubecraft? honestly this is on a deeper level than, over the years...
ok apparently i am/was farming reactions here, but honestly i dont see me doing that in this thread bruh, i do not care about my account stats, i just want these suggestions to be seen by the cc team and be implemented.
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