Hello all! I want to introduce a new concept to earn loot on bedrock.
Loot Machine
In the main lobbies, there will be a loot machine. This contains several pieces of loot you can earn from loot points. Maybe 5-7 different items. There could be a rotation period swapping the loot items every...
The suggestion is as it says. Daily Challenges would be a fun way to get free loot. Right now the only way is to obtain loot is to buy them or through seasonal hub hunts. Java has a lot more ways to obtain loot that don’t require paying for them.
Daily challenges can give loot points which in...
This will be a very small suggestion. I was hoping if we could get a few more maps from Java blockwars like Block Arena or Retro 99. Any map that is suitable for bedrock from java would be fine either way. I know the starting number of maps for new game-modes is typically 3 for bedrock. It will...
BlockWars.
Longer build time to 1 minute to allow enough time to cover flag.
64 starting blocks to allow better covering and defense.
Remove ores? (More thoughts on this please) Add kits similar to java like a Miner kit with a better iron pickaxe, Spell kit with a few spells...
As the title says. Please :(:(. It's weird that it was removed for being too boring even though java still has. MinerWare currently has lots of pvp games and this is a non-pvp game. So please just bring it back. I know this thread might pointless or not that important but I do care for this...
This game is really fun and it would be better if there was more mircogames. So I came up with a list of which ones should come to bedrock.
Bring back "Throw Eggs"- I remember it was stated in a thread that it was removed for being boring. I actually liked it... Java still has it and it is one...
As many people know arcade was a gamemode on java but was removed. My idea is that we can get it on bedrock. The player count on bedrock is sufficient enough. There are four arcade gamemodes that are probably the only ones possible on bedrock. These are:
Layer Spleef- I hear this game was very...
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