The bugs that happen on other servers and how it compares to Cubecraft has no relevance in this topic. It's really simple. We are asking that fixing bugs becomes more of a priority because having a smaller amount of content is just fine so long as the content is fun to play and bug free...
The best kind of ffa map would be almost like a minerware map, only larger. You have a large open area to pvp in, and then on the outskirts you have nice structures that are decorative but cant actually be entered. Thats the way some other ffa servers do it and it is way more fun to play on.
That works for a massive gamemode like skyblock (also skyblock isnt a competitive mode so bugs dont matter as much) on a massive server like hypixel, but cubecraft’s games are session based, not based on long term progression, with the exception of cubecraft skyblock. For session based games...
OK this is a good point, and I don't want any of this to turn into an argument. To me and a lot of other people, having like 5 well polished, high quality, and bug free games is better than having lots of games that are bugged and messy. Make sure that some of the game breaking bugs are fixed in...
OK so right now there are a lot of different ffa maps which all suffer from the same fate. They are to complicated. They are HUGE. There are lots of buildings everywhere and it makes it very hard to find your way around. Having a map be big isnt bad, but it would be nice if it could be flat and...
I mean I'm glad to see that this is being talked about and that this thread has been seen by the admins, but your response was a little bit dissappointing. It is true that cube has some amazing developers and that you are in the position to make new gamemodes, but I don't think that means you...
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