Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
SeaOfPixels
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  • PvP Duels & FFA now have half the possibilities that they used to. Duels lost all overpowered kits, and FFA lost its underpowered mode.
    There needs to be more death effects too. Servers like Hyp**** have plenty of great death effects for after game wins. Cube needs that too.
    Other than that I don't understand the removal of the experimental lobby. It was perfect for people to try out the likes of Bingo.
    A simple way to bring it back would be to revamp the kits and add unlockable perks (like in eggwars). Remove the double edge kit too ~
    There is currently now no game on Cube that revolves around grounded FFA fights with progression. Survival Games used to serve that purpose.
    Cube needs to add SG (Survival Games) back as a permanent game like it used to be for the longest time.
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