For me it's a problem that it happens so often, not that it happens at all. When in the last 15 minutes of a game the troops don't even pass the halfway point it makes it incredibly boring and since it's a bigger problem on normal income it furthers the leaver problem normal income has
I play...
From my experience most games that go to armageddon last till game end, which is the main problem imo. Armageddon isn't a threat on double income and can just be ignored since you'll have enough defences by the time it comes, and even on normal it isn't much of a threat unless you've been...
5min delay would only cause people to leave in lobby last sec if no ranked players. And if you added penalty there too it'd just cripple the player base for no reason. Either normal income rates need to be adjusted or make something like 1.5x income the default
I think 6v6 is too much for some maps. With the large variation of map/length size a standard 12 player lobby is going to be too much for a lot of the maps. Imo it should be 4v4/5v5/6v6 depending on the map length/amount of tower spaces.
This is the main part of the update I disliked and hoped would be fixed (other than the bugs which there's only a few). It punishes EVERYONE on the team, and it makes a more toxic environment to new players who don't understand what they're doing wrong by just placing towers. I think if a player...
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