Minecraft PC IP: play.cubecraft.net

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  1. Q

    Games are Lasting Too Long; Many Problems Come With

    For me it's a problem that it happens so often, not that it happens at all. When in the last 15 minutes of a game the troops don't even pass the halfway point it makes it incredibly boring and since it's a bigger problem on normal income it furthers the leaver problem normal income has I play...
  2. Q

    Java Overclaiming - Tower Defence

    Fair enough, I've just been lucky I suppose.
  3. Q

    Java Overclaiming - Tower Defence

    I think it's too small of an issue to warrant such restrictions
  4. Q

    Games are Lasting Too Long; Many Problems Come With

    From my experience most games that go to armageddon last till game end, which is the main problem imo. Armageddon isn't a threat on double income and can just be ignored since you'll have enough defences by the time it comes, and even on normal it isn't much of a threat unless you've been...
  5. Q

    You can upgrade people's towers even without a path chosen, vid shows how

    (watch the vid, im not asking how to. showing a possible bug that lets you)
  6. Q

    Tower Defense - Game Lag in later rounds

    Happens a lot more in the update too now with giants, at least they fixed magma lag I guess lol
  7. Q

    Nobody plays unless it's double income

    5min delay would only cause people to leave in lobby last sec if no ranked players. And if you added penalty there too it'd just cripple the player base for no reason. Either normal income rates need to be adjusted or make something like 1.5x income the default
  8. Q

    Java Should Tower Defense limit team size?

    I think 6v6 is too much for some maps. With the large variation of map/length size a standard 12 player lobby is going to be too much for a lot of the maps. Imo it should be 4v4/5v5/6v6 depending on the map length/amount of tower spaces.
  9. Q

    Tower Defence: Update or Out of Date?

    This is the main part of the update I disliked and hoped would be fixed (other than the bugs which there's only a few). It punishes EVERYONE on the team, and it makes a more toxic environment to new players who don't understand what they're doing wrong by just placing towers. I think if a player...
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