Minecraft PC IP: play.cubecraft.net

Recent content by JSCLEVR

  1. JSCLEVR

    Bedrock I think the Skywars update is going to stink.

    They will be low durability, I also believe this will only be in certain gamemodes "op", not sure though, I also believe this update will bring a higher player count towards CubeCraft and skywars, Seems like a good update to me.
  2. JSCLEVR

    Free for All end city ffa - FFA

    hey, Good idea, however i believe this map looks to basic, and very little colour, along with little area for players to traverse (to flat), Along with this the barrier blocks are in areas that may impact pvp, good work though. :)
  3. JSCLEVR

    BedWars Amethyst Spire - BedWars

    I really like this tbh.. But the diamond gen areas are really throwing me off.. I think if the diamond gen areas were more towards the side it would look better, along with pathways to middle..
  4. JSCLEVR

    Duels Sakura Shrine - Duels

    yeah we wanted to work on it much more with hills and cherry blossoms etc, sadly size requirements are pretty strict so we were limited to 50 blocks split among each side for detail, thats roughly 13 blocks on each side from the battle area (50x50) so space was almost impossible to work with for...
  5. JSCLEVR

    Duels Sakura Shrine - Duels

    Map Name Sakura Shrine Map Creator(s) JSCLEVR , DK6V , DK6R Map Gamemode Duels Map Description MAP REQUIREMENTS -full map has been checked and is all within limits. -duel arena is 50x50. -area outside the arena is fully blocked off with barrier blocks. -size requirements are fully...
  6. JSCLEVR

    Not Accepted Can Resubmit BlockWars Graffiti Bridge - BlockWars CTF (Teams of 5)

    I really like this design and the idea. However im worried about the space for pvp, to me in the photos it seems to "cramped".. Really well done though :)
  7. JSCLEVR

    BlockWars Treasure Bay - BlockWars CTF (Teams of 5)

    hey! Thanks for the feedback. The map is almost limited for space within requirements for map size, within 5 blocks of a difference. flag to flag is roughly the map "mushroom"s distance. Hope this helped!
  8. JSCLEVR

    BlockWars Treasure Bay - BlockWars CTF (Teams of 5)

    hey! Thanks for the feedback. The map design has been implimented and restructured by CTF mains (Tried and tested), and i have made the neccessary changes to make the map functional for all capture the flag players (based on CTF main concerns). The map has been tested and the map is super...
  9. JSCLEVR

    Happy Birthday bro 🎉

    Happy Birthday bro 🎉
  10. JSCLEVR

    BlockWars Treasure Bay - BlockWars CTF (Teams of 5)

    Map Name Treasure Bay Map Creator(s) JSCLEVR Map Gamemode BlockWars CTF (Teams of 5) Map Description MAP REQUIREMENTS -full map has been checked and is all within limits. -20 Iron generators at each teams base. -4 Diamond generators at the middle of the map. -2 Crafting tables...
  11. JSCLEVR

    MinerWare Sunny Shores - Minerware

    Map Name Sunny Shores Map Creator(s) JSCLEVR Map Gamemode Minerware Map Description MAP REQUIREMENTS -platform is 24x24 blocks, with 2x2 blocks arranged precisely as required. -full map size is MAXED out at 200x200 maxed within the allowed limits. -outer ring is 40+ blocks clear...
  12. JSCLEVR

    Bedrock Better Egg wars Shop Menu

    the shop is always very reactive with me. its even fast when its high ping (different servers). although it obviously slows down a little.
  13. JSCLEVR

    Not Accepted Duels Mesa - Duels

    personally i think the idea is great! However i have to say no for a couple of reasons... reason 1 - the water... comboing someone on this map would be much more difficult to hold a combo for long periods of times, reason 2 - the map looks good but unfinished on the sides. Otherwise great job on...
  14. JSCLEVR

    Bedrock Better Egg wars Shop Menu

    i agree with the suggestion to fix the bugs. The thing is with cubecraft is cube likes to be unique and different from all other servers. The ui in the shop is great to be honest...
  15. JSCLEVR

    All Networks Java Bedrock Mob who?! improvements

    i think having a tracker for the seekers would ruin the whole purpose of the game.
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