nice map! i have voted NO for a few reasons. 1- theres very little room for many pvp fights/ longer fights, and there is way to many islands... additionally the glass looks like a area to pvp but its elevated... cool deisign but not good for proper pvp fights. other than that great map.
it depends on what you consider "undeniable". cheaters need a reason TO cheat, so forcing them to have to use them ultimately is the best way to catch them.
would ruin match ups, some players like playing against VIP players with cosmetics, and how would it work if someone got something from a free hunt, would this make them in VIP or normal players area? And for new players it would be good for them to have more of a challenge against VIP players...
agreed! maybe every pillar be 2 blocks wide and spawn on same area, with big tags above their head (next to user) with a team number or colour?... or even a chestplate or helmet with leather dye of the team colour... and also a side bar with what teams remain would be useful too.
agreed however LAG - you can use /lag to report server performance issues. Sentinel they are actively working on improving it, however this takes time. everything else i agree with.
I get where your coming from, but undeniable proof is the only fair way. I have had hundreds of clicking specific reports accepted, and one thing ive learned for sure, is that Short clips with barely any evidence get denied every time. The more clear footage you have showing the pattern of...
completely agree, fully remove the sound in lobby or lower the volume of the effect ONLY in lobby, or even a setting in settings to have cosmetic sounds lowered in volume "only in lobby" not have it distrupt games. (just an idea) :-)
I see the frustration of being targeted due to being a smaller team, however removing the player count will have more disadvantages than advanatages. The reason i say this is because 1- people can still see the amount of players joining and leaving the game so they will then be able to see one...
makes sense as to what you are saying, however i think the punishment system is good the way it is, Lets take this for example... a player gets punished by a false positive, for example chunk bug triggered sentinel and banned the player for 7 days, most players just wait their punishment as most...
hi, you need to apply. Writing in the staff teams profiles can be annoying and repetative. please go to https://www.cubecraft.net/threads/helper-applications.296498/ and apply here :-)
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