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SoccerNinjaPro

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Jun 3, 2014
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In skywars, if you hit someone with a snowball or a egg it bow, and it doesn't hit them off it kill them, later in that game whenever that persons dies, (when you are still in the game, not spectating) or falls of a bridge stupidly, they person who hit them earlier says that they kill them. I think this should be fixed because it's unfair to other players that they didn't get a free kill. Also people who are new to the server might think that they hack, and they might leave the server or report it. @halothe23
Thanks!
 

SoccerNinjaPro

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Jun 3, 2014
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In the first sentence I made a type that it said it instead if or, so in the first to it's that don't make sense if the first sentence are supposed to be or. XD
 

SpritySpritz

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Mar 26, 2014
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So what you are saying is that

- Person 1 hits person 2 with a projectile randomly.

- Person 2 somehow dies by themself.

-Person 1 gets rewarded (*Person 2 was killed by person 1!*)

1) everyone in the game gets the point even IF they did not kill that person.
2) it's just one kill, I don't think it will matter seeing the amount of games the players play and get kills. ( people who try to make it to leaderboard)
3) it is somewhat of a strategy, it's not like a person, troll, goes around chucking a snowball across the map hoping to hit every player in the game and hoping they will just fall off on their own.

I might just shoot an a warning shot at a person and move on to the next, a more threat-y player close to me.
4) it is very rare that person 2 will call person 1 a hacker, why would they do that? Also, no need to worry IF you don't hack. .-.
5) It will be very hard to fix this 'bug' if it is one, I can't think of a way to fix this bug :\
 

Marta

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The plugin calculates who killed the player based on who gave said player the last hit, it does not calculate that the player may have hit another player 30 minutes before, and that the player died on its own.

Last one to hit a player before the player dies gets the kill. (Otherwise you wouldn't get kill points for knocking people off)
 

SoccerNinjaPro

Well-Known Member
Jun 3, 2014
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Greece
The plugin calculates who killed the player based on who gave said player the last hit, it does not calculate that the player may have hit another player 30 minutes before, and that the player died on its own.

Last one to hit a player before the player dies gets the kill. (Otherwise you wouldn't get kill points for knocking people off)
Ok, seems resolved, lock?
 
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JellyFish01 wrote on Fesa's profile.
Sorry, I thought you are just mad at me. I keep reporting these stuff, and thought my name is all over the reports. :)
UncleSpect wrote on Verbramdt's profile.
Hi Bram! Welcome back! I missed you bro 🥹
UncleSpect wrote on Frontlane's profile.
🤍
throwing my mouse hard enough on the wall for a grand total of 7 times as a result of gamer rage somehow fixed the liftoff distance issues

also don't worry about me it's not that deep it's just anger issues and being the usual failure at everything including the simplest video games
JellyFish01 wrote on Fesa's profile.
You said "I SEE YOUR NAME ALL OVER REPORTS" You literally scream in my face. Yall want me to not report such bugs? I know that the bug is fixed
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