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xAmazinq

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Jul 12, 2021
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The jumping effect creates a very realistic effect when jumping on top of the mushrooms, I really like it.
I also think that the parkour is quite easy, and that adding a little difficulty to it is fine and form part of the details that make the microgame much better, not just a simple parkour 😉
 
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Fainted_Beast

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May 6, 2022
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I agree. The parkour is really easy, even without the jump boost. Maybe removing the effect will make this aspect of the game more challenging.
 

Blom

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Sep 12, 2018
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It’s not about the difficulty of the minigame: there are a lot of games that are fairly easy, while another part is very hard. The reason the jump boost exists and the jump boost should be kept in the minigame is, as xAmazinq said, to reconstruct the feeling of ‘jumping on a mushroom’, which would be bouncy and not static.
 
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