Hey CC
I have been speaking with other players who play disasters (including several of the top leaderboard players) and we have come up with a few suggestions:
1. Add a "players killed" total to the Disasters stats as @Magnomon has already suggested - If there are "blocks broken" and "blocks...
maybe, but since not many people have brought up the suggestion, cube may think that it may not improve the playerbase by a significant enough amount for it to be worth the coding, map building and time
You can tell the difference between a human clicking and a macro as humans will not click perfectly unlike a macro. The cps of a human would fluctuate compared to the 1 consistent value of an autoclicker. I think this is how the cps capper works by banning those who have cps always above the...
I think achievements on each gamemode would be a cool addition to make players try different things and stopping the game from being repetetive (I think there are achievements on java already)
you can check different records on bedrock here:
https://www.cubecraft.net/threads/cubecraft-book-of-world-records.344750/
the highest winstreak for bedwars solo is 89, the highest winstreak for bedwars duos is 268, and the highest winstreak for bedwars to4 is 178
hope this answered your...
you need more skill to use wizard and its potions due to the weak armour than if you just have a diamond sword and armour, as you only need to concentrate on swinging at the opponent
I think blockwars side task rewards should be quicker to gain the rewards, as often the play has to go into the inventory or wait for a chest to spawn to collect the new gear.
Eg. Iron Armour - could be placed straight on the player (instead of having to do so manually)
Supply Crate - items...
I agree with this, especially if giga goes to overtime it can take ages. Shortening it and reducing the players in a game may make for a gamemode with more players
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