As I said above, these are just examples. It will be added in every mini game and also users can choose what rank they want to display. No more than one if character limit is high.
Thanks for your feedback!
Would be cool to pick and choose ranks that you want to equip in a menu.
And is it Solo Lucky Island Champion actually a prefix? That needs to be tweaked.
Solo LI Champion, sounds much more better.
Thanks for your feedback, understandable but feel as though they need to tweak this to bring in obtainable ranks.
Or it would be cool to say [Level 1] Irusu, up to level 10 depending on how many games you played on SkyWars.
Level 1 = 100
Level 2 = 200...
or games won.
Thanks for your additional suggestions, it doesn't have to be colours, just a rank thats bold
SkyWars Hero, but its in bold.
[SkyWars Hero] Irusu
More suggestions are welcome.
Yes, I love this idea too, the obtainable ranks will be from games played / wins / kills.
Killing with swords, bows, snowballs, pushing people off the map!
Thanks for commenting.
What's up! I've recently started playing CubeCraft and noticed that there is no obtainable ranks across all minigames.
I guess the reason is so more people actually purchase the ranks, but obtainable ranks will not hurt the business and will also make it more fun and competitive.
My experience...
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