It really takes time especially when the edit is very special effects intensive. Some other edits made by other people (mainly plex) take VERYY long but they look super nice as well.
It was intended but it didnt turn out the way I hoped. It was supposed to be a more close shot that zooms out into a ranged shot which then blurs off into another scene. It was alright though ig. Thanks for the feedback!
Well I'm not trying to hide it or anything, it literally shows it on the right side of the screen. And the majority of the clips are from eggwars. The only reason I used clips from other servers is because I made good clutches on them that I couldn't get on cubecraft. It's much easier to get a...
Hope you all enjoy! :D
This is actually my third montage so if you like, go ahead and take a look at the previous two.
Any feedback is appreciated. If you have any questions regarding the texture packs or a certain clip don't be afraid to comment either on the forums or on the YouTube comment...
Let's say we go with solution 2 and it gets disabled. Can't someone still enable their client-side health indicator and not suffer any consequences since Sentinel can't detect it? Or will Sentinel be able to detect? If it can then I'd go with Solution 2 otherwise this rule won't do much help...
Ive also made a block clutch montage recently (on java edition) and I know how tedious and difficult making a montage can be. Great job! Especially since its on bedrock edition.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.