The monster spawner trap block is very underpowered. It is the weakest of all the trap blocks, you can easily evade the monster it spawns or kill it without taking any damage.
Suggestion:
Make it spawn two mobs instead of one.
I'm glad the changes I suggested for Summoner were implemented, but there are still a few problems:
-The shop description has still not been updated: It still says leather Chestplate and a 60 second cooldown on the mob summoner.
-Mobs should not take fall damage. Slimes will jump into the void...
I'm trying to get True Challenge but whenever I sell my friend's towers after he leaves I don't get any coins. Is this a bug? :/
EDIT: Tried again and it's working never mind
Recently got Summoner, and defenitely not worth my 800 points. It's probably the worst kit in the game.
Pros:
-Can summon a mob every 60 seconds, maximum of one mob out at once
Cons:
-Worst armor in the entire game
-Worst sword in the entire game
-Worst pickaxe in the entire game
-No bow or...
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