That makes sense. But you may be able to make a system that allows you to change the visibility of the border on the client side (default set to low) in settings.
I found the border in survival games difficult to see and end up walking into it. I think it might be better if it were more like the world border in Java or something else that is more visible. (I am not sure if the world border for Java is in bedrock but the survival games one only appears...
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