I would love to see a new game come to cubecraft, and UHC would be a pretty cool addition to the existing games, as it would offer something new and refreshing. I feel like grinding for custom crafts would not help the game, as cubecraft gives a fair chance to all players regardless of how much...
In blockwars giga especially, I understand that trolls are a major issue, but it’s also something that you have to deal with. There is no way to collect evidence with this report, and trolls are a given no matter where you go. It sucks to deal with these people, but some short-term solutions...
Survival worlds on a competitive pvp server doesn’t seem right and doesn’t fit the genre of cubecraft. This would end up taking a long time to develop and extra server space that wouldn’t be used much because you can create your own survival world or just go to a Java server that specializes in this
Armor trims should definitely not be a paid feature, as cubecraft has a lot of paid features already and don’t really need a whole lot more. I like the idea of an armor trim matching a team instead of each player choosing their own color, as choosing the color would get confusing very fast in a...
Netherite armor has more armor toughness than Diamond armor which is exclusive to Diamond and netherite armor in the newer versions of Minecraft with each diamond piece giving +2 armor toughness and netherite giving +3 armor toughness.
With the release of 1.20 on Bedrock, there are many new features that are now available in the past 8 updates. One such feature I think would be really cool would be armor trims in Eggwars for any player wearing non leather to indicate a player’s team color while having chain, iron, or diamond...
It does randomize the teams for almost every game. I usually have to leave after every game and queue a new one because my party gets split between the two teams.
I think this would be great, but the efficiency of pickaxes would have to go down if the price for obsidian went up, so that there would still be a good balance between pickaxe and obsidian.
I think more ways to reward xp is a great idea, but second place is very easy to get consistently by camping under the map until all other players die.
VIP exp is based on how much money the player spent, and the intent is to reward players for spending money. Also, try to separate these ideas into singular posts rather than putting 5 ideas into one because it’s hard to agree or disagree to all 5
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