I think it would be really cool to see older gamemodes like lucky islands teams, blockwars and tower defence return as a temporary gamemode. They could maybe swap out every weak for another mode, that way theres something to look forward to every week!
I completely understand what you mean!
Me and a couple of friends often get banned for no real reason, sometimes inside the lobby somehow? All of the times it's the anticheat at fault. All of us ofcourse got unbanned after doing a ban appeal which happened relativly fast. But it still really...
Some random map me and my friend made a while ago called Pagoda, it's a lucky islands teams (6) map. We made tons more maps, felt cute, might post em later :3
This is just an idea that I've played around with on a test server, and I thought I'd share it. The general gist is that giving a permanent perk to a kit could help it stand out from other kits and breathe new life into some underwhelming ones (because God knows they need it).
Warrior:
Health...
Should be highly possible, the summoned mob already has a summoned by tag of some sort, outherwise it would attack the summoner themselves. Perhaps they could solve this by checking who the mob is targeting when the EntityTargetEvent gets called (assuming cubecraft uses spigot)
Lucky always worked really well with teams, in my opinion. The drops always had some synergy with teammates or against a group of people. Think of the splash potion wand (it's still a crime what they did to it), shield wand, explosive bow, and the newly added god axe and lightning wand (though I...
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