Yeah I guess. 45k health might work? I mean even that idk. Maybe adding new more expensive unlockable mobs would be a good idea. I see myself some games having 100k+ exp
I've seen this update with giants having 30k health and honestly, it hasn't done much at all... I and my team sent around 36 level 5 giants and they didn't even get 1/2 through the map. They need a speed buff something like 1.2 speed instead of 0.8 and being invulnerable to some other towers.
I have to admit this update is very nice with the new features but it's currently very unbalanced. This is due to the higher tier mobs being very weak compared to the number of towers. The giants got buffed but the end game even being level 5 and a wave of 12 can't even get through 1/3 way...
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