it'd be fine if we had like a chart of people in a survival game ,that would show calculated % for all people on the chance of winning,which would be based on wins,kills,deaths,arrow shots and misses,critical hits,damage taken/given, and the current armor/weapon/food situation among all people. players could put some sort of ingame currency on a player making that into bounty,which if that player wins you'll get a lot of the points-but you could only bet on 1-2 people,and only until there's 8 left. the percentage of the win would be calculated from the percentage that player has to win-the lower the more you would get. you could use that currency on some fun stuff on all servers or maybe could exchange it into real world gift cards or something like that,and could buy it directly from the store also.but if the player you betted dies,the player that killed the guy gets the point that were put among him. i hope this gets any attention.