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Server Lagg

Discussion in 'SkyBlock' started by NLDiamondFTW, Apr 2, 2015.

?

Do SkyBlock need more ram (MORE Ram = No Lagg)

  1. Yes

    3 vote(s)
    37.5%
  2. No

    0 vote(s)
    0.0%
  3. Not Needed

    2 vote(s)
    25.0%
  4. PLEASE I HATE THE LAGG

    3 vote(s)
    37.5%
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  1. NLDiamondFTW

    NLDiamondFTW Member

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    Please answer if we have more RAM there is maybe (with +3 GB Ram) no lagg :D
     
  2. Pingu_

    Pingu_ Member

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    Lag is caused by how many entities are at a time. So if you have loads of sheep (@crossbow_hunter ) on your island at a time then of course it is gonna lag same with other animals. That is why @Saradabaschi clears animals from time to time.
     
  3. Marmalademan02 =)

    Marmalademan02 =) Member

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    I got none of yer animal spawner contraptions
     
  4. NLDiamondFTW

    NLDiamondFTW Member

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    I know, but if you have more RAM in a server ( CCG works with moe servers and hub etcetc) you can do more and he can works harder with mor essentiets or someting lol... A server with 25GB ram i bether than this (i think 8GB Ram not enough for maybe 200 people lol)
     
  5. Pingu_

    Pingu_ Member

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    Also there is a lot of people on ccg and lots of people logging in and out of skyblock aswell

    @Saradabaschi
     
  6. NLDiamondFTW

    NLDiamondFTW Member

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    i hosted 8 servers i know what everybody says.
     
  7. Pingu_

    Pingu_ Member

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    lol. sorry. xD
     
    rick4games likes this.
  8. Marco Slater

    Marco Slater Owner Staff Member Owner

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    More RAM does not equal to less lag.

    That statement does not scale upwards to massive networks like ours.

    What was the record, 10 players?

    If you're speaking of upgrading from 250MB of ram to 1GB, yeah, it will reduce lag, but on large networks like us, not really.

    SkyBlock currently has 16GB of RAM memory assigned to it, probably more then most of you even have on your computers, adding more wont make any difference at that point.

    The issue with SkyBlock at the moment is in the core of how minecraft servers work, they are not multi threaded. We host most of our servers on computers that have a minimum of 8 cores (most of the time that means dual CPU motherboards, with two quadcore xeon's), but due to how minecraft servers work, we can give it as many cores as we want, but it will still end up using only one for the main thread, and since that main thread runs on only one core, it will hit its limit quite quickly.

    The solution to that would be to multi-thread Bukkit, however it has been proven to be very unstable, and no well built and stable solution has been released yet. The other solution would be to overclock our processors, to have more computational power per each core, however, when you have Dell PowerEdge 720XD servers that already pump as much air as they can trough their cooling to keep dual CPU servers cool, thats not something very easy to do.

    Hopefully that enlightens you on why your demands of more RAM aren't a feasible solution to the lag issue. We're already working on our own solutions to solve some of the lag by reducing the load on the bukkit main thread further and further.

    For now, Thread Closed.
     
    Soph, Colourlight, Pingu_ and 2 others like this.
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