I have been playing cubecraft for a long time and I have always favored egg wars. Eggwars is a very great concept and should be mixed with other well known minigames (not only on this server) to eventually make the ultimate egg wars. There should be a minigame added called Money DvZ (dwarves vs zombie) (sorry bruce xD), DvZ is a well known minecraft minigame where the point of the game is to choose your class, build up your castle and defenses, and defend from the zombie horde. After 20 minutes of preparation time for the dwarves there will be a dragon that is player controlled that will fly over the castle and kill as many dwarves as possible. The dwarves that are killed get sent to the zombies team and choose a class (zombie, spider, skeleton, wolf, creeper), the point for the zombies is to attack all of the protected checkpoints located inside the dwarves castle to win. The point of the dwarves is to live as long as possible (dwarves can never win). All players start off as dwarves and will be switched to zombies once killed by the dragon. The dwarf that kills the dragon gets permanent speed 2. Dwarves vs zombies has a very great concept as egg wars does so it should be combined. Instead of the dwarves team picking a kit they must get money from money generators located around the castle (castle can be pre-built maps or dwarves can start from scratch), diamond, iron, and gold will be the only generators available before prep time ends, after prep time ends when the zombies come out, every dwarf that slays a player on the zombies team will obtain diamonds, gold, or iron, but also has a rare chance of dropping an emerald. For the first 5-10 minutes of the game after prep time ends the zombies team will have speed 1 and regeneration 1 to keep it balanced until more dwarves are killed. The game should start off with 100 -150 players (R.I.P the server). The dragon is a dwarf randomly chosen. The zombies are let out after the dragon is slayed, OP + None-OP items are available to the dwarves. Zombies dont need to gather money for gear as they will spawn with the gear. Checkpoint styles are decided by you. Dwarves get blindness if they are not near light. After the dragon is killed it will be night for the rest of the game. Kits can be Padded Dwarf ( you start off with leather armor), Builder (you start off with a stack of blocks and 32 torches), Support Dwarf (you start off with an un enchanted bow with 8 arrows and 2 instant health potions), Knight Dwarf (permanent strength 1), Wizard Dwarf (player gets 2 poison potions, a flame stick, and a knockback 5 stick) <--- dwarf team kits (no In game changing). Zombie team un default kits can be Wither Skeleton (Player gets flame 2 bow and 16 place able vines and infinite arrows), Silver Fish (Player only has 5 hearts but has sharpness 3 sword), Enderman (player gets 4 ender pearls, weakness potions, and sharp 1 sword), Pigman (Player gets sharp 1 sword with double health), Chicken (player gets stone pickaxe, 16 blocks, 4 vines, and no fall damage) <--- all kits have atleast a wooden pickaxe. Default zombie team kits, Zombie (player gets sharp 2 wooden sword), Spider (Player gets 2 poison potions, 1 weakness potion, wooden sword, and speed 1), Skeleton (power 1 bow and 32 arrows), Wolf ( Stone sword sharpness 1, speed 2, 5 hearts less, and jump boost) <-- only zombie has wooden pickaxe, all Zombie team kits are changeable in game after death. Achievements Zombie slayer (kill 10 zombies), Zombie's nightmare (kill 100 zombies), Un-Touchable ( kill 1000 zombies), Lawn mower (kill 20 zombies in 10 seconds), First Strike ( kill 15 zombies with TNT), Sniper (kill 20 zombies with a bow), Devoted Builder ( place 1000 blocks), Mobile Lantern (place 1000 torches), Dwarf killer (kill 1 dwarf), Revenge (kill the dwarf that killed you last), Avenger (kill a dwarf that killed a zombie within 10 seconds), Fire Fighter (destroy 1000 torches), Wrecking Ball (destroy 1000 blocks), Dwarven curse (kill 100 dwarfs), Adrenaline (kill 2 dwarfs with half a heart), Skeletal Warrior (kill 10 dwarves with a bow), Dragon fury (kill 50 dwarves as the dragon), Main Target (become a main target to the dwarves by killing 50% of the dwarves in 1 game), 1 Man Army (Kill all of the dwarves), After life (for both teams) (kill a player with a arrow after death), Show stopper (for both teams) (kill a player that has taken one of your team mates down to half of a heart without your team mate dying or you taking any damage), Dragon born (kill 10 dragons). There are 2 variations of the game One is Survival, Survival has no checkpoints for the zombies to destroy and the point is to kill all of the dwarves. The other is Shrine defense where the dwarves will have atleast 1 checkpoint remaining before 2 hours pass after the dragon is slayed (having atleast 1 shrine in tact leads to dwarf victory). Extra Achievements First push (destroy the first shrine in a game, Shine mauler (destroy 10 shrines), Devoted Shrine Demo (destroy all shrines in a game). Note some of these achievements are unobtainable in some of the variations of this game. Both variations dont have dwarf respawn all killed dwarves turn into zombies. This game is a long, time consuming game. If you decide to add this keep in mind it will take a long time to make and will take lot's of plug-ins but is worth it because it will attract more players to your server, get more donations, and is a 1 of a kind game!