New Game: Loadout

Discussion in 'Other Games' started by LaserDolphin77, Jun 19, 2014.

  1. LaserDolphin77

    LaserDolphin77 Member

    Messages:
    2,815
    Likes Received:
    1,188
    Trophy Points:
    113
    Basically, there are two teams, like a game of TDM or paintball, and the goal of the game is to collect relics or keys, and unlock the entrance to the enemy's most important piece: the Core. The core is a massive ball, and needs to be destroyed in order to win the battle. The "Loadout" part of the game, is that there are helicopters or planes that the players spawn and fall down from (add no fall damage, lol) into battle. There will be 3 keys or relics needed to be collected for each team, it doesn't matter how they are collected, as long as they are. The other point is, there are traps, and mines. The ground can only be breakable by TNT and grenades (snowballs or eggs given a small TNT effect). Use this to your advantage whilst fighting your opponent. The core could be a 5 block in diameter sphere, or hemisphere, and that can only be broken with a special tool, that is given to a random player on each team, and has the tool throughout the match. Basically, in a nutshell, the game is this:
    1: Two teams
    2: Collect keys/relics (3 for each team)
    3: Find base
    4: Get into base with the keys/relics
    5: Random player with the special tool breaks core
    6: That team wins.

    Oh and also, each player gets 5 grenades when they spawn, a bow and 3 stacks of arrows (power III bow), and an iron sword for close combat (Unbreaking II).
     
  2. kewlkat227

    kewlkat227 Member

    Messages:
    668
    Likes Received:
    188
    Trophy Points:
    43
    i like the idea, sounds neat
     
  3. LaserDolphin77

    LaserDolphin77 Member

    Messages:
    2,815
    Likes Received:
    1,188
    Trophy Points:
    113
  4. lbombsminecraft/lh

    lbombsminecraft/lh Member

    Messages:
    355
    Likes Received:
    28
    Trophy Points:
    28
    that sounds boss i want to play it right now
     
  5. lbombsminecraft/lh

    lbombsminecraft/lh Member

    Messages:
    355
    Likes Received:
    28
    Trophy Points:
    28
    creative too
     
  6. lbombsminecraft/lh

    lbombsminecraft/lh Member

    Messages:
    355
    Likes Received:
    28
    Trophy Points:
    28
    i have a map me and tiger101tiger made its 2 castles next 2 each other that could b a map
     
  7. PinkStr3ak

    PinkStr3ak Member

    Messages:
    6,713
    Likes Received:
    4,101
    Trophy Points:
    338
    I like it. Its new and original. c:
     
  8. SevereWarning

    SevereWarning Member

    Messages:
    5,709
    Likes Received:
    4,035
    Trophy Points:
    113
    Very nice idea, all details make it good to picture, and by that way, it may be implemented.. But as you all know, it's up to Rubik ;3
     
  9. Yittamonkey

    Yittamonkey Member

    Messages:
    2,390
    Likes Received:
    2,371
    Trophy Points:
    113
    It's like the game loadout :D
     
    AtomicBirdAss likes this.
  10. SGTkuzey

    SGTkuzey Member

    Messages:
    2,712
    Likes Received:
    1,821
    Trophy Points:
    258
    I'd play the hell out of that without the Power III on bows.
     
  11. FLYING_PIANO66

    FLYING_PIANO66 Member

    Messages:
    816
    Likes Received:
    231
    Trophy Points:
    43
    Omg soooo cool ... If this becomes a game can I be a game tester...or can i help you build the traps ? Anyways...it looks cool...It adds something new to CCG...we havent got anything new yet exept a upgrade to sg
     
  12. FLYING_PIANO66

    FLYING_PIANO66 Member

    Messages:
    816
    Likes Received:
    231
    Trophy Points:
    43
  13. MorganDoezn'tPlayMc

    MorganDoezn'tPlayMc Member

    Messages:
    4,686
    Likes Received:
    2,726
    Trophy Points:
    113
  14. Volkom_

    Volkom_ Member

    Messages:
    1,399
    Likes Received:
    1,531
    Trophy Points:
    113
    This sounds awesome, the maps would look great, one suggestion make the bows a little less powerful? Or give players armour. Other than that it sounds awesome :D
     
  15. Spectator__

    Spectator__ Member

    Messages:
    791
    Likes Received:
    217
    Trophy Points:
    43
    A power 1 bow already is a 2 shot kill on someone without armor so yeah, something to think about. And it could be very annoying if the 'random player with the special tool' is a noob who has no idea what he is doing^^ For the rest it sounds like it'd be a lot of fun.
     
  16. LaserDolphin77

    LaserDolphin77 Member

    Messages:
    2,815
    Likes Received:
    1,188
    Trophy Points:
    113
    Oh did I saw Power III by accident? I meant like Power I or II...
     
  17. LaserDolphin77

    LaserDolphin77 Member

    Messages:
    2,815
    Likes Received:
    1,188
    Trophy Points:
    113
    And there would be armor, I'd say iron armor with protection I or no, for the stones, and donator perks would be one perk for all donators, so the obsidian or emerald donators are not too OP like they are in kitPvP. I'd say donator perks would be iron armor with protection II, or if you chose just iron armor for the stones, then protection I for the donators.
     
  18. LaserDolphin77

    LaserDolphin77 Member

    Messages:
    2,815
    Likes Received:
    1,188
    Trophy Points:
    113
    That happens in paintball, some players don't know what to do with the flag, maybe it'll send a message to them saying like: your specific task is to destroy the core with the "Tool name here" and your team wins
     
  19. gedas001

    gedas001 Member

    Messages:
    3,027
    Likes Received:
    1,294
    Trophy Points:
    218
    Also it could be that after a team finds a relic or keys whatever they'll get better gear after respawn.
     
    LaserDolphin77 likes this.
  20. welive56

    welive56 Member

    Messages:
    119
    Likes Received:
    16
    Trophy Points:
    18
    Sounds cool though kinda like break the obby game thing and capture the flag, but other than that the key part sounds awesome!