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Minecraft Crash Error Report

Discussion in 'Bug Reports/Support' started by Hallucinated, Sep 9, 2014.

  1. Hallucinated

    Hallucinated Member

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    Hey Guys, I was wondering if any of you could help me with my little,"problem."
    Basically, When I join multiplayer/spawn in I can't move or press keys and then it crashes.
    If anybody knows what could help, please feel free to post. it

    [17:20:25] [Client thread/INFO]: Setting user: Hallucinated
    [17:20:25] [Client thread/INFO]: (Session ID is token:055cef5711bd4d0992ca1e3e56db2eef:aa4f68b06ca547d28e869723c283691d)
    [17:20:32] [Client thread/INFO]: LWJGL Version: 2.9.1
    [17:20:34] [Client thread/INFO]: Reloading ResourceManager: Default
    [17:20:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:20:36] [Thread-6/INFO]: Initializing LWJGL OpenAL
    [17:20:36] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [17:20:37] [Thread-6/INFO]: OpenAL initialized.
    [17:20:37] [Sound Library Loader/INFO]: Sound engine started
    [17:20:37] [Client thread/WARN]: File minecraft:sounds/mob/ghast/fireball.ogg does not exist, cannot add it to event minecraft:item.fireCharge.use
    [17:20:49] [Client thread/INFO]: Created: 512x512 textures-atlas
    [17:20:55] [Client thread/WARN]: Error encountered when linking program containing VS sobel and FS blur. Log output:
    [17:20:55] [Client thread/WARN]: Fragment shader(s) failed to link, vertex shader(s) linked.
    Fragment Shader not supported by HW
    [17:20:55] [Client thread/WARN]: Shader blurcould not find sampler named DiffuseSampler in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named ProjMat in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named InSize in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named OutSize in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named BlurDir in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named Radius in the specified shader program.
    [17:20:55] [Client thread/WARN]: Failed to load shader: minecraft:shaders/post/entity_outline.json
    ow: Invalid shaders/post/entity_outline.json passes[1]->uniforms[0]: Uniform 'BlurDir' does not exist
    at ctg.b(SourceFile:206) ~[1.8.jar:?]
    at ctg.a(SourceFile:189) ~[1.8.jar:?]
    at ctg.a(SourceFile:86) ~[1.8.jar:?]
    at ctg.<init>(SourceFile:52) ~[1.8.jar:?]
    at ckn.b(SourceFile:223) [1.8.jar:?]
    at bsu.aj(SourceFile:484) [1.8.jar:?]
    at bsu.a(SourceFile:299) [1.8.jar:?]
    at net.minecraft.client.main.Main.main(SourceFile:120) [1.8.jar:?]
    [17:20:55] [Client thread/ERROR]: ########## GL ERROR ##########
    [17:20:55] [Client thread/ERROR]: @ Pre render
    [17:20:55] [Client thread/ERROR]: 1282: Invalid operation
    [17:21:12] [Client thread/INFO]: Connecting to play.cubecraftgames.net, 25565
    [17:21:18] [Client thread/INFO]: [CHAT] You have pending friend requests! Type /friend requests to see your pending friend requests!
    [17:21:20] [Client thread/INFO]: [CHAT]
    [17:21:56] [Client thread/INFO]: [CHAT] [REPORT] Player Noa3 has reported GamerAva on the server skywars_86 with the reason: hacks
    [17:21:56] [Client thread/INFO]: [CHAT] [REPORT] Player Alfon2013 has reported maider11 on the server skywars_210 with the reason: when i hit him, it didnt make damage to him
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x694f0430, pid=3020, tid=1872
    #
    # JRE version: Java(TM) SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
    # Java VM: Java HotSpot(TM) Client VM (24.65-b04 mixed mode windows-x86 )
    # Problematic frame:
    # C [atioglxx.dll+0x4c0430]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Admin\AppData\Roaming\.minecraft\hs_err_pid3020.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
     
  2. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

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    Do you use shaders of any kind?
     
  3. ItsYaBoyJavid

    ItsYaBoyJavid Member

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    hmmm matt i will try to help you.
     
  4. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

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    I'm just gonna go ahead and assume you use shaders. Reinstall 'em. There's something derped with them. If you don't use shaders, then I have no idea what's up with that report.
     
  5. Hallucinated

    Hallucinated Member

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    nope this only happens on 1.8
    Imrunning .10 now
     
  6. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

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    So wait, no shaders?
     
  7. BlueMoon475

    BlueMoon475 Member

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    A lot of people don't use shaders...
     
  8. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

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    I know; I personally don't use shaders. However the crash report said this:

    [17:20:55] [Client thread/WARN]: Shader blurcould not find sampler named DiffuseSampler in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named ProjMat in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named InSize in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named OutSize in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named BlurDir in the specified shader program.
    [17:20:55] [Client thread/WARN]: Could not find uniform named Radius in the specified shader program.
    [17:20:55] [Client thread/WARN]: Failed to load shader: minecraft:shaders/post/entity_outline.json
    ow: Invalid shaders/post/entity_outline.json passes[1]->uniforms[0]: Uniform 'BlurDir' does not exist

    Maybe you were screwing around with the Super Secret settings? It's definitely graphics/shader-related.
     
  9. YounB

    YounB Helper Staff Member Helper

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    Yup, they are all shader-related. Blur is a type of shader and stuff.
     
  10. Marco Slater

    Marco Slater Owner Staff Member Owner

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    # An error report file with more information is saved as:
    # C:\Users\Admin\AppData\Roaming\.minecraft\hs_err_pid3020.log

    Paste that file in here, perhaps. (with spoilers, I have a feeling it will be long.)