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Hacked Clients

Discussion in 'Suggestions' started by iTzJobPvP, Jun 20, 2015.

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  1. iTzJobPvP

    iTzJobPvP Member

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    Myth Busting: What can hacked clients REALLY do?
    So as the thread title says, we are going to be doing a bit of "myth-busting" regarding hackedclients. To any educated human being, things like this *should* be apparent, but anyway I shall continue on.
    ---Background---

    This is just some background as to why I'm doing this. People in chat all the time say "Omg he 1 hit me, he hacks" or "He has diamond armor as a recruit, he haxs." Now, i know, this is just a young one who doesn't know much about what is and is not possible on a Minecraft Multiplayer Bukkit Server. It is just quite sickening, getting the same thing over and over in chat, its like a broken record and quiet honestly ruins the fun on a server when that's all you read.

    ---What Is A Client---

    A Minecraft "hacking" client as they are called, are used to gain a Variety of advantages over other players, through the use of malicious mods, that most call "hacks". Such hacks include BUT are not limited to

    Kill-Aura - Better known from the hacked client Nodus as Force-field. This is an auto-attacking hack, being able to hit out of range of normal distance, and at speeds not possible.

    Very good job on the thread.
    However, you said that Kill Aura's can reach impossible speeds. This is simply not true.
    1. Vanilla MC will limit how fast an Entity will take damage.
    2. You can click surprisingly quickly... getting on target is the hard part (which Kill Aura's and Aimbots overcome).

    I really do like what you tried to do here. As a hacker and client maker, I am extremely annoyed when enraged young adults keyboard shout at me for doing things I'm simply not doing and could not do.
    I feel that you should have also mentioned that just because you're losing in a fight, that doesn't mean the other person is hacking. I'm relatively decent at MC PvP, and it makes me uncomfortable when someone accuses me of hacking (in the case of me not actually hacking).
    Just because you're on a horse doesn't mean I can't hear and hit you quite easily...

    Anyways, I saw this in someone's signature on HF and had to read it since it was athread.
    Cheers!
    Click to expand...

    Yes, you can set an Aura to as high as 20 APS (that's the maximum that the client / server will even recognize). The only way you can hit an Entity that quickly is if their health is being constantly updated. That can come from a mod like FastHeal / Regen or even an in-game effect, like the one from a Golden Apple. The entire point of having an APS speed higher than 6 or 7 (vanilla maximum) is, like you said, to target and hit multiple enemies rapidly. NCP will allow up to 15 or so APS (if the Entity is not rapidly updating health). NCP's multi-hit / FIGHT_DIRECTION check is a bit broken, as a delay as small as 50 milliseconds (which is the delay for 20 APS) will allow you to hit multiple Entities. NCP's biggest check against fighting is in the IMPROBABLE check (that check encompasses quite a bit), which tries to fix how fast you can rotate and attack an Entity at the same time (you can notice this in action if someone is running perpendicular to you and you hit them dead on - NCP won't like that and will cancel your hit). However, this can also be beaten with a good aimbot in a Kill Aura and, optionally, some basic movement prediction in the aimbot (this helps the case mentioned before - perpendicular hits).
    Click to expand...
    That, I hope sums up killaura to the greatest extent. That comes right from a client developer himself . Thanks Nahr!

    Nuker- Basically an auto-block breaker, but breaks blocks at a faster rate. The "bypassed" version of this, found in Huzuni is bassicly an auto block breaker that breaks at a much slower rate, as if you were doing it normally.

    Criticals- This hack is quite hard to detect at most times, but is apparent if the user always deals Critical hits while barely jumping or even not jumping at all. Nodus never had this feature, so it was nothing they ever needed to worry about.

    NoKnockback- If you cant guess what this is, the user does not take any knockback damage when hit. Pretty obvious explaination. Other Names for it include NoKb and AntiVelocity.

    Fullbright- Makes it so there is no darkness.

    Xray- Renders only ores user wants to see, mainly used for finding diamonds or chests.

    Tracers/ESP- Draws a line from user to a player from the middle of the users curser. and ESP just highlights a box around other players.

    NameTags- Makes name tags bigger for the user to find players easier.

    Teleport hack- Teleports user to a specific area that was designated. This was patched around 1.3 (beta) but recently Nexus_DK found a bypass to this, by being in a boat and sending the normal teleport exploit, but breaking the boat when you were teleporting, making it so you could actually teleport. This again, has been patched.

    Godmode- ERMERGERD WUT? Not what your thinking, with godmode, once toggled, your player is frozen in place, and just sends keepAlive packets to the server and denys hit packets. Luckily, NoCheatPlus caught up and patched this hack, so even toggleing this, the user will be frozen, and will take hits every few seconds if continuously hit. There was actually another version of this that abused NoCheat+'s block_passable check, but has been patched.

    Regen- This hack practically makes someone invulnerable. It acts as a fast-heal and heals the player when not hit. NC+ has affectively blocked this hack, but at one point it was possible.Mainly Private clients had this, and was not a big feature in Nodus or any Public client until up and around 1.5.2, at which point, the hack was blocked.

    u forgot glide, fast bow, and trajectiories
    Click to expand...
    Pfft. No I didn't... What are you on about?
    ***Thanks for the suggestions RisingL3gnd!***

    I kid, seriously though: thanks Risingl3gnd!

    FastBow - This hack can work in a number of ways. The first being it draws back the bow instantly allowing for you to shoot the bow faster than your opponent, or full on turns your bow into a machine gun, the machine gun being the more common version of this hack. Up until recently NoCheatPlus had blocked this hack, but for some reason it either got unpatched or players found a bypass alongside the FastEat bypass, which allowed players to bypass NoCheatPlus using the machine gun type bow. This hack has been patched in the newer versions of NoCheatPlus and as such is nothing to worry about anymore.

    Glide - Glide, in essence is a "slowfall" type hack. Referenced in this thread as a semi-NoCheatPlus flight bypass, this hack allows the user to extend their falling distance to great lengths, essentially making it a getaway tool for hackers in trouble (Imagine a person using a wing suit). Some versions of this hack don't bypass NoCheatPlus unless they are hit before they start gliding, while the ones that bypass auto-magically are severely nerfed because of how fast they have to fall.

    Trajectories - This hack is bassicly an ESP for any type of throwable objects, so the user is able to determine where the arrow/throwable object will land (as far as I am aware, this doesn't include potions). This hack obviously bypasses because of the fact that it just makes an ESP line (similiar to tracers) except using the Bow trajectory algorithm (math stuff for those who don't know) to simulate it.

    Step- This hack allows players to hop up one high blocks without clicking the space bar. This hack was patched within the Nodus client, but other clients that have it have a somewhat bypass to it. Though slightly useless this hack allows players to gain a slight upperhand while climbing long hills.

    Jesus - Or water walker, allowed for players to walk on water and be able to move faster in water in general. This was one of NoCheat+'s many patches, but due to a recent descovery allows you to walk on water once again by VCliping you into the water slightly which bypass' NoCheatPlus' check for it.

    Waypoints- This hack allows the hacker to pinpoint an area and have a client sided tracer (sometimes designated with a specific color) added while this hack is enabled, allowing them to easily find where they are going.

    Fastplace and Speedmine- Im going to kill two birds with one stone on this one. These two hacks do exactly what they say, enable the player to fastly placed blocks (somewhat checked by NoCheatPlus!) and SpeedMine, which allows players to break blocks slightly faster than the normal. Vanilla has blocked the ability to speedmine to an extent, and in conjunction with NoCheatPlus, makes speedmine pretty much patched (hackers are still able to break blocks faster, depending on their minespeed they set, but eventually is caught by how NoCheatPlus handles the check, which is check minespeed over X ammount of blocks and comparing it to what should normally happen.)

    Sneak- This hack allows the player to be sneaking, but move at normal speed. NC+ has patched this version of sneak, and the only other sneak makes it like your holding sneak, sort of like the Better Sprint Mod, but with sneak. The new bypass version allows you too sneak at nearly full speed and is almost unpatchable, due to the way it works. Here is Nahrs comment (again, thanks nahr for explaining this) that explains how it works:

    Sneak is accomplished by concurrently sending the un-sneak and sneak packets, which rapidly adds and removes the player using the hack from NCP's sneaking players list. That's an old bypass that is kind of hard to patch, but at the same time not the most useful (the player will un-sneak every once in a while).
    Click to expand...
    STP - This hack is a new one, that is quite interesting to say the least. The Initials stand for "SpawnTeleport" and does such. I'm not sure about the inner workings of this one, but at the moment, when a player types that in as ".stp" in a client, it will kick the player for the message "Nope!" and spawn them back at the spawn point. This doesn't seem like such a big deal, except it bypasses PvP logging plugins and makes the timer for teleportation useless. This has been patched in Bukkit 1.7 due to the fact the glitch was on Bukkits side and NoCheatPlus couldn't do anything about it.

    BowAimbot - This hack takes advanced calculations into effect, importing the equation the vanilla minecraft gives for Projectiles, and makes it so you lock on to an entity, then aim just the right amount above them to beable to hit them (in Nodus it was silent, so it just kind of did its own thing). This hack is one of the more useless ones suprisingly, because moving around completely breaks this, along with the fact that the Aimbot included in such hacks, aim for the middle of an entity, so hidding partially behind a block breaks this hack also.

    Also spider hacks and jump hacks and fly hacks should be added
    Click to expand...
    Fly - The typical hack found in almost every client, which allows the client user to obtain flight. Mostly patched by NoCheatPlus there use to be plenty of bypass' (hitting yourself, using bed packets to fly, sprint flying, infinite jumping and I believe one other) this was one of the more saught after hacks/mods to bypass. This hack is pretty self explanatory as it just allows the user to fly...

    Spider - Aka Spiderman, Spooderman, Anylatter; this hack allows users to climb any surface like it was a vine or later, just as spiders do in vanilla minecraft. This one has been patched for a long time by NoCheatPlus and not many clients have it anymore, but it's a clear indication that if somebody just climbs up a 20 block gap in vanilla minecraft as if they were using ladders, that would be it.

    Jump - A feature I don't quite remember besides the fact that the popular client "Nodus" had it, this hack allowed for editing your jump height to whatever you had wanted it to be. Often mistaken for Fly/Flight hacks, this was actually one of the more useless hacks and was mainly used for "the lolz" instead of for practicality as flight would do the exact same thing, but more accurately.

    *** Thanks mage7206 for the three above, hard to believe I forgot to add flight and actually referenced it many times ***

    Creative Control- Imagine this as basically automated destruction. What this does is allow people to select two areas to create a region, and makes the player automatically destroy everything in that area until that area becomes air. This hack doesn't bypass NC+ in the one client that it is in at the moment so their is no reason to fear it.

    Invsee- Normally a moderation tool, lately clients have been able to tweak the system and gain access to what players have in there hand and what they area wearing ( so instead of seeing someone in enchanted diamond, and he says he has full IV and a sharp V sword) said player can .invsee him and see what his sword, and his armor really hold. The thing about this, is that it does not allow people to see what is in the rest of the inventory, only what the server sends to the client (so in laymans terms, what they are holding, and their armor).

    Autosoup- With the addition of your KitPvP server, i thought this would be a great thing to add, so people know what to watch for, though if im incorrect, you guys had the plugin the entire time. Anyway, this hack allows players to bassicly do nothing and beable to fight as the client soups for them, making them have a HUGE advantage over normal players. This hack is pretty easy to detect as if a moderator /invsee's you it will show your soup being used from your inventory. This hack allows players on a KitPvP server with soup to become practically unkillable, and is normally combined with Killaura and an Autosword/Autotool to become a killing machine. its quite easy to notice because if you go up and hit someone and they instantly soup, you can assume they are using the hack.

    Quake Aura- Something I am sure most of you have heard about at this point in the Hypixel Server career is an Aimbot that is directly aimed at the game QuakeCraft. This hack is a modified Aimbot that will snap to any given target that is closer to the player. This hack is easily detectable by the fact that the player will snap directly to you, even from behind you perfectly, or hit you at rediculous angles. Being hit MID AIR is NOT a valid reason to call said player an aimbot user, but a 180 turn around perfect hit repeadidly would be a good indication something is up (exactly like the way that a 180 turn around hit in PvP is a good sign of a killaura (assuming they havn't seen you yet)).

    Exagerated potion effects - Ok ladies and Gentleman, prepare for me to contradict myself. This hack works the same as "force enchanting" which you will read within the *Not Possible* tab of this thread. The reason I say that, is because by conventional means, there is no way to exagerate potions and enchantments. Through creative mode (though this is now patched i believe) a client was able too manipulate the potions and enchantments, effectivly giving themselves sharpness 127 swords and strength 99 and speed 99 (etc). These potion effects would be the closest things to a "one hit hack" you will ever find, and can be seen in Team Immersions video below (in the client Axiom).

    Phase - Phase is a hack that sort of works as a sort of VClip, that clips you maybe 1/10th of the way into a block and allows you to go through blocks that are "transparant" in the games eyes (these types of blocks include, but are not limited to: glowstone, fence, iron fences, steps, slabs, doors, and through the corner of solid blocks). This hack in essence allows you to bypass the /lock commands of LWC (in regards to doors) and access bases that you would not have access to. Check the video below for a better idea.

    Blink - Imagine this as a LagSwitch of sorts. The player turns this hack on, and it freezes their player position and all updates from the client, similiar to the hack 'Freecam', but when you re-enable it, the server is updated with all of your moving packets and other things of that nature, making you able to teleport you to places or appear as though you are speed hacking. Because of the nature of this being a "LagSwitch" it does indeed bypass NoCheatPlus to an extent (you can't go teleporting 500 blocks in one go) but you can still do some damage in PvP, being able to teleport around your enemy player, similiar to EnderPort, or to get away from your opponent, or to simply get through areas that would be very highly guarded (An example would be MineZ's dungeons).

    ItemSpoof - This hack bassicly conceals the item that you are using, in a manor that I am not currently aware of. The main functionality of this would more than likely be to fool your opponent into thinking you have your fist out, or something of that nature. Not much else is known about this, but it seems like a hack that would be used for trolling (such as NoSwing)



    ---Known Bypass'---

    This list is just a simple list of the hacks that can bypass NoCheatPlus, but may still throw checks such as hitting to fast, or things of that nature but still will work. Reason for this is because most hacks in the above area don't work to well with NoCheatPlus, but i would actually just like to point out which ones will be most often seen.

    Killaura- The sister hack to Forcefield, does in deed bypass NoCheatPlus at a certain range/speed of hitting.

    Step- This hack does indeed bypass NoCheatPlus but has been nerfed from being able to run up a mountain in about half a second, along with only being able to go up one block at a time.

    Dolphin/AutoSwim- Due to the recent findings by Nexus_DK (aka the new Sh0eBox of finding bypass') there is a current NoCheat+ bypassed Water walker that allows you to walk on water by vcliping you down a short ammount while you're standing on the water.

    Autosoup- It DOES indeed bypass, but throws some inventory.Fastclick checks through NoCheatPlus.

    Nuker- Certain versions of Nuker bypass no adays, but most of them have been patched up quite well. Still there IS a bypass, but its almost like a bot now a days.


    FastPlace/Speedmine - These hacks actually do bypass for some time until NoCheatPlus picks up on the fact that you are doing them. Reason being is because it holds two seperate "data lists." One being your actual speed, and the other being the speed it should be. once the numbers start varying to much, it throws checks and blocks them.

    Criticals - This hack does actually bypass NoCheatPlus though they are looking for ways to patch it. It makes a person do mini-hops (or in some cases hops so small its not even noticable) to abuse minecraft critical's. Currently the only version that IS patched is the version where you don't jump (Force Criticals).

    Sneak - The Old bypass to this will always be a "bypass" because of the fact that all it does is auto-sneak for you. The newest version is kind of unpatchable (again, refer to nahrs comment) because of the way it works, and you are able to walk about 0.7-0.8 times normal speed (pretty much full speed).

    Any Type of Client Sided Modifications - This is just a broad explanation of every single client sided hack (such as tracers, ESP, NameTags, Xray, etc) all bypass NoCheat+ because there is nothing they can do to stop this. The only thing you can fight against is Xray, which Orebfuscator does.

    There are other bypassing hacks out there, but non as critical as the ones that I have listed. Some "bypasses" still throw checks, so they are not 100% bypassed, so there is a sort of "grey area" for bypassed hacks.


    ---Exploits---

    Faction Finding Exploit: Yes, there is one, it follows the basic principle that the teleportation exploit deploys and teleports your player around the map while logging all of the teleports with /f map. from there you can simply search the log and find the base that you want. This exploit is only in a few private clients, and a few that were leaked but other than that, no major public client has it at the moment.


    ---What clients can do *Only with Creative and /OP*---

    *Spawn items in hack- While there are mods like TMI, NEI, CJB and all those good things, that allow for a quick select of blocks to be spawned in, each one requires Operator status on a minecraft server, because they are simply macros for the command /give (insert player name) (insert id that was clicked on) (insert amount) *default 64 stack*. These mods can not give a player items if they do not have access to it server sided.

    *Enchantment hack- This one is a bit rough. Yes, there are actually enchantment hacks out there, but they all require Creative mode to use, mainly because of the way Creative works you can do whatever you want to an item, however you want. In Vanilla/Bukkit Survival Multiplayer no, its not possible to use an enchantment hack. Sorry fellas :c



    ---What Hacked Clients Cannot Do---

    *Force-Op- No, their is no such thing as a force-op hack, but with the assistance of a poisoned plug-in (a plug-in that was coded and designed to read chat messages, so for example if i had a plugin that reads chat for #opme and i say that, the plugin will run the command, but other than that, you cannot just force op your name on that) Notch made sure of that.

    *One Hit Hack- Ah the infamous 1 hit hack. No, such thing is not possible, as damage is dealt server-side or as MyPictures (one othe the developers of NoCheatPlus) has called it, The "safe" side. The server will deny any attempt to deal more damage than possible, though there is an exploit roaming around about forcing and enchant through, alas, you need creative to be able to do that, as stated above in the enchantment hack portion of this sub-section. Please refer back to exagerated potion effects if you are confused about my contradiction.

    *Reach Hack- This one is Iffy. Yes, a client can take advantage that the fact Bukkit only checks if the player is within about 6 blocks of an entity before hitting/interacting. but NC+ has knocked that range down to about 4.25 blocks (this is due to accounting for lag) while the vanilla fight distance i believe is at 3.5 blocks. Above a 6 block range (placing and hitting on bukkit and vanilla servers) it is not possible to place outside of those ranges, though it use to be possible. While it is an advantage, heres the question, would you rather be whacked at 6 blocks, or 4.25 where you still have a chance. I know i would choose the latter option...

    ---Hack Detection (by the player)---

    Most players accuse other players of hacking for doing something out of the normal, fair enough... But what can really prove a player hacking? I have seen multiple screen-shots on many websites with Screenshots, saying the user is using Aim bot/FF. Now, hold up now! a Screenshot wouldn't be enough to prove that, a video would be more appropriate.

    Thanks IanTheManMan for bringing this point up down below!

    ---Evidence---

    Screenshots- While screenshots of Fly hacks would be easy to point out, pictures of Kill Aura/Aimbot (as i said above) are pretty pointless because its just a player hitting you, and even if said player is out of range, who's to say they didn't swing their arm, and you got hit from the back?

    The Skype Method- Aka Screen share me. Everybody thinks by that looking on someones screen, and looking for that one button that says "Disable Nodus" can prove people as hackers. Their are plenty of other clients out there (Weepcraft, Kinky/Xenon, Huzuni) that are run off of chat based commands (like saying .friend add in chat would not pop up in chat, but would return client sided for that one player and he would be able to use the hacked client that way. Now your thinking, OK so he screen shares me and i have him type .help or something... *WRONG*. While this may catch some non-thinking hackers, such as the 12 year old's that use clients, some clients change command prefix's when you enter .legit mode, making it that much harder to be able to detect, and let alone that, .legit mode practically deletes any trace of there ever being a hacked client by simply looking on the screen.

    There really is no sure-fire way to catch a hacker while using a client, provided he/she is smart enough to know how to use it and assuming the client is launched from its own launcher. Most clients do not, but a clear example of one that does is Iridium. Other than that, and an ex-client called "Laced" you can look for a folder that will be called the clients name, so if a user has used Nodus, Weepcraft, Proximity, Cobalt and Huzuni there will be folders in there called "Nodus" "WeepCraft" "Proximity" "Cobalt" and "Huzuni."

    ---Hack Prevention---

    Well my good fellow readers if you made it to this point, Hack Prevention on Vanilla Minecraft was implemented (poorly, but was still implemented) and even Bukkit does not patch minor hacks as they quote on quote "don't want to become the anti-cheat solution." Fear not though! NoCheatPlus, AntiCheat, and other private antihacking plugins that may or may not be better than NoCheatPlus are out there to try and stop players using clients! These are not perfect in any sense of the word, but they act as an almost "filter" checking known, legitimate moves against packets sent by the player in an attempt to weed out the actual illegal moves.

    Many servers do infact run NoCheatPlus, so while there is a fear of minecraft hacked clients, it isn't as bad as it could possibly be.

    *Fly hacking (there is a loophole to this, but i will not say in this review, @MyPictures said they will not be checking for a certain kind of slow fall because of the ridiculous effort on NC+ (NoCheatPlus) side just to be able to patch this one thing. but you still take fall damage, so that;s why he does considers this one useless
    *Kill aura Reach
    *Improbable check (seeing if the user is sprinting while hitting an entity) and other things that it checks for (yaw rate, sprinting as i mentioned, etc)
    *Forced Criticals (while on the ground, dealing damage)
    *Speed/Timer Hacks
    *NoFall
    *And Many Other things!

    NoCheatPlus is used to "fight the various flaws and exploits in Minecraft" and they do it quite well. This does NOT however, mean it is the magical blanket solution and it is no where near perfect. It CAN throw false positives and it CAN be wrong on some cases, though a consistant flow of violation that arn't possible (hitting multpile entities for one) are a pretty clear indication that the player is using a client.

    A link to NoCheatPlus' dev.bukkit page, incase you want to go check it out yourself and read up on all the things that it blocks!
    http://dev.bukkit.org/bukkit-plugins/nocheatplus/
     
  2. iTzJobPvP

    iTzJobPvP Member

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    I dont hack myself!
     
  3. KemoGamer

    KemoGamer Member

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    Good JOB! Ohhhh Get it? xD
     
  4. iTzJobPvP

    iTzJobPvP Member

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  5. SevereWarning

    SevereWarning Member

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    Wait... how do I read this all
     
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  6. iTzJobPvP

    iTzJobPvP Member

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  7. iTzJobPvP

    iTzJobPvP Member

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  8. iTzJobPvP

    iTzJobPvP Member

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  9. Efcluke94

    Efcluke94 Admin Staff Member Head Administrator Builder

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    Why have you just copied and pasted this from another forums? All our staff know what hacking is and what to look for. All players who submit reports. Our staff will be able to tell if its hacks or not, in majority of cases. This is a really unnecessary thread.
     
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