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giants

Discussion in 'Tower Defence' started by brent8800, Mar 23, 2016.

  1. brent8800

    brent8800 Member

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    Hello there,

    Sometimes if you killed a giant (yes it can) there will be spawning mobs, Why is that?. It is so overpowerd, and unfair.


    greetz ;-)
     
  2. azluk

    azluk Member

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    Hmm... I've noticed this before to, but I think it's just the other team sending more mobs behind the Giant. Correct me if I'm wrong!
     
  3. CattyCat

    CattyCat Member

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    You are wrong. It's an intentional feature. They're supposed to spawn.
     
  4. The_Wolf_Claw

    The_Wolf_Claw Member

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    I never saw this? when my giants die its just dead.
     
  5. Snap

    Snap Mod Staff Member Moderator

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    If a giant is killed before it reaches the opponent's tower, a quantity of zombies will appear in the location of the giant's death, as well as a handful of slimes and cola cubes. This is done to add additional value to the mob given its enormous cost, since there's no feeling as sinking as watching your precious giant die for nothing. It also adds a level of strategy to slaying giants. For example, it may be beneficial to your team to allow an enemy giant to begin destroying your castle before killing it, as this will prevent mobs from spawning in its place. Similarly, it adds to the importance of dealing with giants as soon as possible, so that you have more time to kill its minions before they reach your castle :)
     
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  6. brent8800

    brent8800 Member

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    Thanks for the info