I think that due to kb rng, people get mad when sometimes they have bad luck and get huge loads of knockback, so I request removing scale of knockback. This makes Fighting skill-based and not luck-based.
I can't say I agree or disagree with this. Knockback is rng on java, however on bedrock it has a set amount. Maybe they could set it in stone, coding that would really be difficult though
ami si me molesta el hecho del knowback en PE pero aprendí a controlarlo y se como pelear y si como pides bajar la cantidad de knowback que te parece si como el juego reconoce que un bloque es solido lo haga con los jugadores,osea que no se pueda atravesar jugadores,que el algoritmo que reconoce a un bloque y lo catalogue como ''solido'' haga lo mismo con los jugadores en todo momento.
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