Hello everyone, Elie here, today, i bring a special custom pvp game mode suggestion for the developers to implement. Cold War is a pvp based game mode, where the point of it is to kill the most players, or team vs team style; Gamemodes Free For All Teams Free For All [GM] The FFA gamemode (gm), is a gamemode where all players battle each other. The most player to kill others, wins. Simple as that. Teams [GM] The teams gamemode (gm), is a gamemode where 2 teams spawn, one is called Miltia, and the other is called F.B.I. The team who kills the most players of the opposing team wins. Idea In the each gamemode, each player spawns in a different place on the chosen map (e.g Hijacked or some sort of custom made one + depends on the gamemode). The point of the game, is, as said above, to kill the most players. You will firstly spawn with a wooden sword (can be configurable and depends on premium ranks and such). Once you spawn, you'll be given a grace period of 10-15 seconds. Once the grace period ends, you'll spawn. Now, if you'd kill 3 players in a row, let's say you'll get a grenade. The grenade could be a snowball adjusted using RP (Resource Packs / Texture Packs). Once thrown, they'll create a black and white effect, then explode, removing 3.5 hearts if a player is near them (depends on the location). A 5 kill streak would get you an airplane, the airplane would be a horse, also adjusted by texture pack. (Could have sounds using .ogg files). The horse would fly using velocity, you can drop 2 bombs, toxic bomb and a damage bomb. A 10 kill streak would get you a tank, which is a pig adjusted with RP. The carrot on a stick could be adjusted with rps to look like the tank's shell bombs. Once shot, the shell bomb would explode. These are the current ideas that i have, if you'd like to add anything else, please make sure to! I don't want to miss out on other great suggestions!