Every new kit idea will be put high up in the thread!! soldier wood sword wood pickaxe Bow, 5arrows leather boots/chestplate Ability: You will get a enderpearl renamed 'Recall' and it will teleport you back to your spawn point or your flag (50% change Spawnpoint, 50% flag) Piercer This kit is a Bow kit, because in my opinion there has to come more different bow kits! (Not only 1) Wood axe Bow 5arrows (Its not a lot but if it got 8 or 16, it wouldnt be balanced out against Archer kit) Chain chestplate/pants Ability: Can shoot through red/blue clay blocks. Infiltrator Wood Axe NO pickaxe Leather chestplate Slowness 1 5ladders: what will dissapear after 5-10seconds when you placed them (or on death, say what you like better!). Thug Wood axe/pickaxe Black lether chestplate/boots (maybe) slowness 1 Ability: When you hit an enemy, you have 5-10% chance to let them drop a random item in their inventory. (It can be the bow, arrow, pickaxe or melee weapon that drop) When you 'stole' an item from for example jstt22 (Item dropped on the ground), is jstt22 the only 1 who can pick up the item. - Armor cant drop - Will say in chat a message that you 'stole' an item from someone, so you know when the ability worked. Voodoo Witch Wood axe/pickaxe Leather boots/leggings Head (Voodoo Doll) Ability: When you right-click the head while pointing towards an enemie. The head will change into the enemies skin head. When you right-click with the Skin Head. It will spawn an armorstand with the same gear as he have in-game (For example: Iron Sword). When the armor stand spawned, you can hit it like an normal player. When you attacked the armor stand, it will do damage to that enemie you linked. The armor stand dissapears after 3seconds. Also when the enemie dies before you used the Voodoo Doll it will change back to the Steve Head, but if you did use it and the enemie died, than you have an cooldown of 30seconds. And the range of aiming to an enemie is 7.5 blocks. This is so you cant snipe someone who have an flag over 50blocks. Spider Wood axe/pickaxe Black leather chestplate/pants Cobweb Maybe NO pickaxe. Ability: Use the cobweb as an normal cobweb. Just place it on the ground. Cooldown: 20-30seconds Cobweb only goes away when getting destroyed (By sword) Jumpboost 1 (jump 1 slab higher) Vampire Wood axe Wood chestplate Redstone Dust speed 1 Ability You can right-click redstone dust and every enemy in range (5blocks) will give you life (Half a heart per second/enemy in range. It drains) Cooldown: 30seconds. (1person: 0.5hearts. 2persons: 1heart per second etc) Also the Draining duration is 3seconds and the enemies you drain will ofcourse lose half a heart per second. Chicken-Jockey and Spider-Jockey (Both are seperated kits!) Wood Axe________________Bow 15arrows Full Leather______________ Chain chestplate/pants Feather_________________ Cobweb Chicken (You riding it)_____ Spider (You riding it) Chicken Jockey can get an zombie face and Spider-Jockey can get an Skeleton face. (On kits) Also the Chicken got +2Extra Hearts. Spider gets +5hearts (Because you wont get an melee weapon) Ability: (Chicken-Jockey) Every 30seconds (or respawn) you will get an feather. Right-click the feather and the Chicken will get launched up a bit. (5blocks?) (You are riding an chicken). When the Chicken died, you will lose 2.5hearts! Ability: (Spider-Jockey) Every 20seconds (or respawn) you will get an cobweb, Right click the cobweb and the spider will shoot an cobweb. When it hits the ground it will stay. when it hits an enemie, it will deal 1heart of damage/puts cobweb on him. Spider can also attack! Also when the Spider died, you will lose 2.5 damage! Spy Wood Sword Leather Leggings Swiftness 1 Clock Redstone OR lapis blocks (I cant use wool/red/blue clay blocks) (redstone red team, Lapis blue team) Ability: If you right-click the clock the Spy can see Traps, people through walls, Invis Ninja's and other Spy's in block form for 5seconds. Cooldown: 10-15seconds The Spy got an second ability! When you right-click the Redstone/Lapis block, you will turn into your team clay block for 7seconds or when attacked someone. Cooldown 20seconds Dasher Wood sword/wood pickaxe Full leather (except cap) Bonemeal (Air Element) Ability: Use the spirit of the wind to dash into other people! When dashed into other people, they will receive 4hearts of damage, but for everytime you bump into someone, you will receive 2.5damage. Landminer Wood axe Chain chestplate 3 redstone dust (Plates) Ability: You can place 3 redstone dust down everytime you respawned. When an enemy steps on the redstone dust, they will get lit on fire every second someone steps on it. This can be used around your flag/core/prison (for defence) or use it as an Flint and Steel to set enemies on fire (This kis is actually ment to be an 'Protect flag/core/prison kit). The enemie CAN break the redstone dust with an wood axe. (This is so the weaker kits actually has to help with rushing/getting through defenses) If you think fire is plain. The effect can always be switched with: Poisned, Nausea, Wither, Instant damage. Shocker Gold sword/wood pickaxe Gold chestplate/boots (Gold is an Metal that can let elektricity through itself really well (<- Im not sure about this). Redstone Torch Ability: On respawn (Or every 30seconds) you can right-click the redstone torch. you will glow a bit. Everyone who touches (Hitted) you, will get stunned for 3seconds. This effect last for 5seconds. While people are stunned. They can still attack/watch around. They just cant move! Wizard This class has to defend/attack esspecially with his wand. His wand got low attack! Blaze rod (sharp 1 (<-wand)) NO pickaxe Leather Chestplate Paper Ability: On spawning (or every 20seconds) you will get an 'Spell' (Renamed Paper after Spell). Right click with the wand to cast your spell. There are different spells, but you can only get 1 at the time. Spells: Lightning Strike (Sooooooooooooooooooooo creative) Fireball (Sooooooooooooooooo creative) Electric Beam (Shoots the Guardian Ray/beam) Healing (for 2.5hearts) Teleport (Teleports to closest enemie) Glass Wall (3x3 glass wall to block. Dissapears after 5seconds) More possibilities possible! (Seriously. I am not creative at all this time...) Enderman Wood axe/pickaxe NO armour slowness 1 Eye of Ender Ability: Looking into people eyes will hurt them! half a heart per second (or 1full heart per second) Right click the eye of ender for the effect ^ Lasts for 10 seconds, Cooldown: 35seconds. DJ Wood axe/pickaxe Leather armour Jukebox Slowness 1 Ability: When placing your Jukebox. It will make an song. When the song (cd) is over. The Jukebox will get removed While the song is playing. Everyone on your team (in range) will get Regen 2 and speed 1. (Music makes you move faster(Better speed) /makes you feel better (Better Regen) Range: 4-5blocks Waterman Stone Axe Full leather (except cap) Watergun (Diamond horse armour) Water Bucket (Fuel) Ability: You can shoot with the Waterpistol water particles. They knockback enemies away. (2-3blocks) (Handy for throwing them off maps). If you aim on the ground below you. It will knockback you 2blocks high. Also can put out flames on the ground and when someone is burning, you can put it out! (But CANT turn lava into cobble/obsidian). (if its possible) above your toolbar, you will see how much Water you have left. When you used all your water, the bucket will be empty. When you do an fast right-click. It will shoot 33,3% of the water fuel you got. (you can also hold the water pistol for 3sec before its empty, 1sec = 33.3%. 2sec=66.6% 3sec = 100% so 3sec = 3clicks to clearifie it out ) Restoring water: Respawning standing in water (when standing, will restore 5% every second) Driver Wood axe/pickaxe Bow 3arrows Leather chestplate/pants car (Minecart) Ability: The Driver kit got an minecart you can ride! (1 per life!) When you bump into someone with your 'car'. It will deal 2 hearts of damage to someone with NO armor (So runner etc will get 1-1.5 hearts of damage) The 'car' also got an health bar. Because the main purpose of this kit is the minecart. So it will have 6 full hearts (3 hit = Broken Car). The car speedyness will be a bit over the speedyness of run-jumping. Shotgun(ner) This kit can be considered as an 'bow' kit. Wood axe/pickaxe Leather boots/pants Shotgun (Iron horse armor) (Slowness 2 when holding) Iron Hook (Shotgun Ammo) Ability: You have an shotgun that shoots out an barrage of OR eggs OR arrows OR Iron Hooks. If you do this from close range, it will do 7.5 hearts of damage (max). When you shoot the arrows far. They will be really spread out and do almost no damage. (or make that the bullets dissapear after 10 blocks traveled). When holding the shotgun, you will receive slowness 2 (Shotguns can be heavy) (can hit multiple people for spread damage) You will get 1 ammo every 20sec. Scout Wood sword/pickaxe Leather boots/chestplate Bow. 3 arrows Compass Ability: When you right-click the compass, you can see where the closest enemy is. Whatsoever, you can also see his health so you know when you can try to take the fight. The compass itself always shows where the closest enemy is. But when you right-click the compass it will tell you for a few seconds his Health. This can be handy in some situations. Cooldown on Right-Clicks will be 10seconds! The health can be showen by the nametag (for example: 20[Heart]) or said in chat. Vengeance Stone sword/wood pickaxe Leather chestplate NO bow Ability: On Death, there will be an arrow barrage on your death spot for an 'final blow' on your opponent. If this kills an enemy it does count as your kill! (arrow barrage is coming from above and will strike down in an 3x3 area. The area around you where you died, It comes 1 seconds AFTER you died) Instead of arrows it can also be: Fireballs from above Instant lava (That CANT fload) Charged Creeper spawn (CANT break blocks) Troll Any ideas to put in for "Troll"? Leather armor (Derp skull item) Wood axe 3cobwebs 16eggs 1anvil (When placed immediatley dissapears, but if it is falling not) Anti-Disaster Wood pickaxe Wood sword: -Smite 5 Leather chestplate: Unbreaking 3 Fire protection 4 Protection 1 Blast protection 4 Thorns 2 Magneto Wood sword Leather pants/boots Chain chestplate Tripwire Hook (magnet) Ability: Right-click the 'magnet'. Every enemy in an range of 10blocks will be sucked into you slowly for 5seconds. The velocity is just high enough that they cant run away from it. (Helpfull when your team is trying to get the flag etc) Cooldown: 25seconds or respawn. Sniper Wood pickaxe/axe Chain chestplate Bow 7arrows Ability: When you hold your bow for 3seconds fully drawbacked, you will get an scope. When you than fire an arrow it will do normal damage but the accuracy is 80%. so you almost have to aim at an person to hit him. When in scope mode, you will receive slowness 3. If you want to go out of the scope. Switch to another slot. (Or shoot an arrow) Baker Wood axe Leather chestplate Bow 3 arrows Cake Ability: Every 45seconds (or respawn) you will get an cake. Place the cake on the ground. Everytime you or your teammate right-click the placed cake. They will restore 1.5heart per bite/slice. 5% chance to get Nausea. Cooldown of eating an slice of pie: 1second (Sounds short, but can be irritated when fighting) OR You get 3bread. Throw them on your teammates and the bread will heal your teammate for 3.5hearts. Cooldown: Not. (Respawn to get bread back) Highjumper Wood sword/pickaxe Bow 3arrows Leather chestplate/pants Leather boots feather falling 10 More basic kit, but effective! Mortillary Wood axe Chain Chestplate slowness 1 Brewing stand (Mini-mortar) Ability: Right-click the brewing stand and place it on the ground. It will shoot randomly splash potions of harming 1 in an area of 7.5x7.5. (as an mortar). It will shoot in total 6 pots of harming in different directions. 1 per 2seconds. 1 per life Candyman Wood sword Full leather 3 sugar Ability: Right-click sugar to throw it. On enemie hit, it will nauseate the enemie. Cooldown: 20sec after you threw all. Nausea last for 5-7seconds per sugar hit. (Because early stages of Nausea. long Nausea time) Ant-Man Wood sword Full leather Button (as on the suit in the movie) Ability: Right-Click the button to become small! You are 1 block tall (instead of 2 blocks). This is so you can go through 1 block spaces (or walls). You are harder to hit when small so you will also get weakness 1. Every 20seconds you can switch from big -> small or small -> big so use it wisely (This should be possible ^) Please leave some feedback!