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BlockWars: Generator

Discussion in 'Map Submissions' started by Dan9erTheGamer, Jan 7, 2016.

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  1. Dan9erTheGamer

    Dan9erTheGamer Member

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    Generator is a map for BlockWars, based on Team Fortress 2's Turbine.
    IGN: Dan9erTheGamer

    General Description

    This map is the inside of a large industrial compound. It is clean and straightforward, making it easy to learn, but it's well-balanced layout ensures there are still a wide variety of strategic choices for teams to make, and for individual kits to shine.

    Generator Room
    Generator Room: The main area that links the Blue and Red bases. It is a large room with three turbines in the middle, with two connecting to one of the team's flag. There is a shipping container on either side. Two staircases with crates under them near the base exits lead up to a balcony spanning the width of the opposite side of the room, leading to the other team's vents. To the side of the base exits is the flag/jail room. The containers and turbines provide good cover for players, even from people standing on the balconies.
    Alcove: A small alcove at the foot of each staircase. This is a good spot to pin players for an easy kill.
    Balcony: A balcony that spans the width of the room connects each team's vents to the Generator Room. Most of the floor of the room can be seen from the balconies, making them an ideal location for Archers.
    Balcony Observation Room: A small windowed, door less room lies at the center of the balcony. It opens on both sides to the rest of the balcony. The room provides some cover from players attacking from the floor of the Generator Room and the opposing balcony.
    Crates: Players can hide behind the crates under the staircases to do a sneak attack.

    Flag/Jail Room
    Flag/Jail Room: The Flag/Jail room is a rectangular room lit with Redstone Lamps. The Flag/Jail is located in the centre of the room.
    Entrances: There are two entrances to the Flag/Jail room.
    - The main entranceway connecting the Generator Room
    - The vent opening at the back of the room

    Spawn and Vents
    Spawn Area: The spawn room is L-shaped. Players spawn on the team colored wool block, facing down the long end of the room. The spawn contains benches, a storage area, and armor stands with the gear of 4 kits. One end of the hallway leads to a staircase that descends to the Generator Room.
    Vent Access: The vent system can be reached at the top of the stairs leading to the Generator Room.
    Vents: Small vent tunnels provide passages from the Generator Room to spawn and to the Flag/Jail room through a hole in the back of the room. The Flag/Jail room vent passage has a drop of 5 blocks, disallowing any kit (including the Builder) to jump back up without prior building. This vent entrance also allows players to flank any unprepared enemy defences and easily get the opposing team flag, but this is a huge risk as the vent openings are deep into the enemy base. The Vents are broken into two sections, joining at the Resupply Area entrance.

    Screenshots
    A few of these are outdated, since I updated the map. It was raining ingame when I took most of these, sorry.

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    Cutoff because of image limitations, give me a sec
     
  2. Dan9erTheGamer

    Dan9erTheGamer Member

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    Map Progression
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  3. Dan9erTheGamer

    Dan9erTheGamer Member

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    Map Secrets
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    And that's it! Thank you for reading. Any feedback is greatly accepted

    - Dan9er The Gamer

    Sorry for the cut offs, the forums only allow me to put 20 images on a post
     
  4. komododragon2002

    komododragon2002 Member

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    Don't triple-post
     
  5. Dan9erTheGamer

    Dan9erTheGamer Member

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    I forgot to mention a builder. @Efcluke94
    Again, these forums only allow me to place 20 images per post, so I needed to triple post to fit all of the images.
     
  6. komododragon2002

    komododragon2002 Member

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    Why again, i have never read/heard this, you also don't have to post so many screenshots, but back to the map, I really like it; (without sarcasm) it's original, a little but basic, but nice detailed, however i have never played that game i think this map is good enough to be accepted (but that's my opinion And im just a 'common' member)
     
  7. xTurtleOfficialㅤ

    xTurtleOfficialㅤ Member

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  8. komododragon2002

    komododragon2002 Member

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    Youre the stalking undead
     
  9. AdventureeTree

    AdventureeTree Member

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    Its a nice map, abit basic but still you did put alot of energy in it! The only negative thing is that I suggest BlockWars to be outside a building or in the world and not inside. And it might be a little big to play in.
     
  10. Akrown

    Akrown Member

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    The BlockWars players from the Chunk are way more used to outdoor maps with void. That's why I don't think many of us will play a lot on your map. However I admit it's basic and simple which is enough for this game. These maps don't need to be big or well detailed. I'd say your map will be played by many people but I personnaly won't play on it that much cause it's inside and I love knocking people off the map. Now don't just leave your map but I gave my opinion so that you could build a map that would be enjoyable for EVERYONE to play on.
     
  11. YounB

    YounB Helper Staff Member Helper

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    I personally do not like it. BlockWars isn't a game which you can play in confined areas, otherwise camping is easily achieved. However it does look pretty cool :)
    Don't make stupid posts like that. @HackersDontWin this is really annoying :/
    The forums only allow 10 pictures per post. Triple posting is allowed if Dan9er supplies more screenshots for his builds.
     
  12. AdventureeTree

    AdventureeTree Member

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    Agreed !
     
  13. sasemboy

    sasemboy Member

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    dont post so much screenshots!!!!!!!! 5 is enough...
     
    komododragon2002 likes this.
  14. johnyestaloca

    johnyestaloca Member

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    Thats all up to him, he's allowed to post 30 screenshots if he wants to.
     
  15. komododragon2002

    komododragon2002 Member

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    But he has posted 40 screenshots!
     
  16. Superherolinker

    Superherolinker Member

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    He gets to decide how much he wants
    The more the merrier
     
  17. komododragon2002

    komododragon2002 Member

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    Hoe meer zielen hoe meer vreugd, ja, maar een screenshot is geen soul
     
  18. sasemboy

    sasemboy Member

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    das waar ja
     
  19. Dan9erTheGamer

    Dan9erTheGamer Member

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    "The more people the more fun, yes, but a screenshot is not a soul"
     
  20. CattyCat

    CattyCat Member

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    People on The Chunk say it is relatively plain.
     
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