I would love to see planks (and axes) return. I used them pretty much and was kinda disappointed to see that they were removed.
They should make it that axes have efficiency instead of sharpness, however
Easy to implement suggestion:
add bottle of enchanting to skyways, currently the only way to get it is by mining ore
Some maps have anvils, but ores on those map are not always present, making the anvils useless
I think the most lacking feature in this game would be the quick buy option. I hate scrolling down the shop just to find an item. Quick buy would this make much easier and gives rushers a better time too
Personally I think the emerald generator is severely lacking. The way it currently works results in nobody using it.
I think this is due two things
- It’s items are too weak
- Strong items are instead purchased with diamonds.
Firstly, the following items should be...
In the Java server, eggwars has perks known as abilities. Maybe keep them tied to your level or something. I would like to see those implemented in the Bedrock port for more parity between the two!
Maybe keep them tied to your level or something.
I think that due to kb rng, people get mad when sometimes they have bad luck and get huge loads of knockback, so I request removing scale of knockback. This makes Fighting skill-based and not luck-based.
I would love to see hard mode added for Minerware. Perhaps with a new minerware rank, which contains:
ability to vote on normal and hard mode, (maybe make an easy mode too 🙂)
- Snowball thrower
- anvil dodger
Because it has less content than other game ranks, it should...
I hope a kit save will be added, so I don’t have to choose a kit each time (I always choose the same) and people who join 2 or less seconds before the game starts actually have a change of obtaining one.
As most of you know: the current eggwars kits are horrible: baker has a single pretty useless cake, miner has that awful pickaxe and builder, the best off them, has that helmet which barely helps anything.
Many have suggested it before, but they weren’t specific. So I’ve come up with some...
I would love to see health vote added to bedrock (from Java), For the following reasons:
Adds more strategy to games who get it
Brings more parity between versions
Gives players more reason to buy ranks (more income:D)
Recently, anvils were added, but there is one big problem: they can’t be used at ALL. Whenever you put something into the slot, it goes back in the inventory. Hopefully we are able to mend our items in the future. I also suggest adding bottle of enchanting, since mending costs xp (not every map...
I’ve ran into a large problem:
Sometimes when you place a block around the egg, it opens a “skin selector” gui
I hope they remove that, because I’ve lost several eggs because of this.
An easy suggestion, add a voter rank, which allows you to vote on all games.
Price: €10. Made for people who want to vote (like me) Purchasing other game specific ranks still allow to vote on that game.(eggwars rank = voting on eggwars)
My suggestion is that one you have a certain vip level, you can vote on all games. Most people buy something to vote on items, so there might be more income for the network. Currently you can only vote once you bought a bundle for that game.
I hope you like my idea
Dear Cubecraft team,
My suggestion is that whenever you have a weapon in your hand, you can no longer chests/gravestones. These often get in the way when fighting and I lost several times due opening them.
in the Java version of cubecraft, players with ranks can vote for types of items (normal, hard and overpowered) and the amount of health, Normal, double, triple and half. On the Bedrock server, you can only choose the items. This kinda disappoints me. Having different types of health as well...