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  1. Cyanlloyd

    Bedrock Custom shop in eggwars

    26-0. I hope that this thread will be escalated
  2. Cyanlloyd

    Bedrock Planks for eggwars

    I would love to see planks (and axes) return. I used them pretty much and was kinda disappointed to see that they were removed. They should make it that axes have efficiency instead of sharpness, however
  3. Cyanlloyd

    Bedrock Add bottle of enchanting to chests on mid (skywars)

    I know that the enchanting is broken on Bedrock. I have also made an bug report about the anvils
  4. Cyanlloyd

    Bedrock Add bottle of enchanting to chests on mid (skywars)

    Easy to implement suggestion: add bottle of enchanting to skyways, currently the only way to get it is by mining ore Some maps have anvils, but ores on those map are not always present, making the anvils useless
  5. Cyanlloyd

    Bedrock Trios 3v3 suggestion

    I’m not sure about this. Doing this would split up the community again. The quads community for example was split up when mega got added. Still a fun suggestion though
  6. Cyanlloyd

    Bedrock How about adding quick buy in Eggwars

    I heard it’s terrible on console ou still need to scroll, yes, but you don’t have to change sections everytime
  7. Cyanlloyd

    Bedrock 8 year old party

    Can somebody lock this please?
  8. Cyanlloyd

    Bedrock 8 year old party

    I have encountered some kids in a party wearing naked female skins. I will report them but post it here as well too show this weird happening.
  9. Cyanlloyd

    Bedrock Lucky Islands / new kit stem

    It’s already in SG, but I would love too see this implemented in lucky blocks
  10. Cyanlloyd

    Bedrock How about adding quick buy in Eggwars

    Maybe, when in the eggwars lobby, you get an emerald named quick buy settings When clicking on it, you can customize your quick buy qui by adding and removing items. Yes, but you when buying stacks of gaps for example you need to click and click and click
  11. Cyanlloyd

    Bedrock Make the server playable on southeast asian countries

    I’m not sure about this. I think that the Asian playercount is too low for this too work. Due to the platform matchmaking update some games already struggle to get a full a full game at times. Think about survival games for example. Combine that with players from one region only and you will...
  12. Cyanlloyd

    Bedrock How about adding quick buy in Eggwars

    That’s for sure, but also think about PE and console. Where scrolling is tedious
  13. Cyanlloyd

    Bedrock How about adding quick buy in Eggwars

    I think the most lacking feature in this game would be the quick buy option. I hate scrolling down the shop just to find an item. Quick buy would this make much easier and gives rushers a better time too
  14. Cyanlloyd

    What do you think is the most useless eggwars item, I think it’s gold ore

    What do you think is the most useless eggwars item, I think it’s gold ore
  15. Cyanlloyd

    Bedrock Adding more items to the emerald generator

    I agree with the punch bow. As I used to clear hordes of players. I almost never use e-gaps because my games never last so long. Fireballs need a buff indeed
  16. Cyanlloyd

    Bedrock Adding more items to the emerald generator

    Hello cubcrafters, Personally I think the emerald generator is severely lacking. The way it currently works results in nobody using it. I think this is due two things - It’s items are too weak - Strong items are instead purchased with diamonds. Firstly, the following items should be...
  17. Cyanlloyd

    Bedrock Minerware: remove some of the knockback microgames

    I have changed my mind, can someone lock this thread?
  18. Cyanlloyd

    Bedrock Minerware: remove some of the knockback microgames

    This is about bedrock, not Java
  19. Cyanlloyd

    Bedrock Minerware: remove some of the knockback microgames

    You know what, after thinking, I think they are fine. They rather should add more microgames for more diversity.
  20. Cyanlloyd

    Bedrock Minerware: remove some of the knockback microgames

    Currently, There are WAY to many and keep destroying my win streak The ones which should be removed (IMO) - Stand on diamond - Hide under block - Cactus slap - Knock back
  21. Cyanlloyd

    Bedrock Enderpearls

    I think this would create longer fights, because people can flee away with ease
  22. Cyanlloyd

    Bedrock My View on Mega Eggwars...

    My tip: try to rush as fast as possible, mainly on OP; since obsidian is cheap there
  23. Cyanlloyd

    Bedrock Hitting people with a bow should note their health

    Wow, 15 votes Thanks for the support people!
  24. Cyanlloyd

    Bedrock Hitting people with a bow should note their health

    Maybe only when you hit someone yourself, like in other servers?
  25. Cyanlloyd

    Bedrock Hitting people with a bow should note their health

    Recently, health indicators were released. One thing that was missing was a health indicator for bow shots. This so we can see how much health they have from long distances
  26. Cyanlloyd

    Bedrock Please consider removing diamond armor in OP eggwars

    Oh well, it’s fine then. Just kill them before they can get any diamonds😀
  27. Cyanlloyd

    Bedrock Please consider removing diamond armor in OP eggwars

    It’s just way too op and makes fights very long and boring, while Op is meant for quicker games.
  28. Cyanlloyd

    Community Feedback: Armoury changes

    My kit ideas for eggwars (bedrock) New kits: Knight Basic: wooden axe Normal: wooden sword OP: wooden sword with sharpness II Armory Basic: leather chestplate Normal: leather set OP: leather set with protection IV Rusher Basic: 10 terracotta Normal: 15 terracotta OP: 20 (25) terracotta...
  29. Cyanlloyd

    Bedrock Add eggwars abilities

    For example: chance of getting a block back when you break it and chance of getting currencies when you kill someone
  30. Cyanlloyd

    Bedrock Add eggwars abilities

    In the Java server, eggwars has perks known as abilities. Maybe keep them tied to your level or something. I would like to see those implemented in the Bedrock port for more parity between the two! Maybe keep them tied to your level or something.
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