Minecraft PC IP: play.cubecraft.net

Gainfullterror

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Mar 24, 2016
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To be honest, I like the current cost as is although I don't even use a punch bow all that much myself. I rather see this being locked behind a timer or something to have it still stay at a reasonable price later in the game. Shield price reduction sounds like a great idea though.
I'm not too keen on having the ender pearls change price, as that would make it much easier to stock up on them and people would definitely use it for endless running away and camping if they want to force a long game.
 

Spyridon Agnew Dragon

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May 27, 2016
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Simply no,

Enderpearls need to stay as is, diamonds can be very easy to get resulting in games ending to quickly

And since this isnt 1.10 shields arent to effective so lowering their price isnt worth much
 
A

A pigeon

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Bows should not be locked behind a timer , I’ll say that much.
Simply no,

Enderpearls need to stay as is, diamonds can be very easy to get resulting in games ending to quickly

And since this isnt 1.10 shields arent to effective so lowering their price isnt worth much
Update to 1.12 cubecraft >:(
 

qwertplaysmc

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Dec 8, 2017
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I like the Idea of a more expensive punch bow. But leave the other proces as they are please!
 

TheBrownster

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Jun 10, 2016
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I know this isn’t everyone's favorite opinion, but personally would love to see a no projectiles mode, which would complete resolve the issue of punch bows coming in too early in the game. Either that, or have an increased price for bows, like you had said. I run into too many people who would rather just sit on their base and bow spam then actually go, fight, and win a game. And shields aren’t too helpful when you have to bridge to their base as well. Fortunately, you only run into those people once every 50 games or so, but it still annoys me, especially since the only people who I have found who actually even buy a bow are the people who camp their base. I don’t think I have run into a person who uses it for strategy in my past 500 games or so.
As for the enderpearls, I think the current price is fine. If you ever need an enderpearl, just take control of mid and you get it in no time.
 
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Shinte

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Jun 23, 2017
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The games I've played in the past, such maps as aztec or beach are incredibly annoying to deal with if there is few mid campers that took the mid over.

I agree with the idea. They should increase the price of the punch bow. Just so the chances of winning isn't totally lost. However, sadly mid camping is as well the strategy, and if you couldn't keep the mid as yours that would be the team's fault that couldn't keep the mid as their own.

Still I must say, increasing the price would be needed.

As for the enderpearls, I think the current price is fine.

In normal mode this is exactly true. But if we start to think the fact that in OP mode the "god/notch/op/asd/whatever you want to call it as/ - apples costs 12 diamonds instead of 32 which is actually pretty overpowered if we start to think about it, - Lowering the enderpearl's price to 32 isn't bad idea imo.

just take control of mid and you get it in no time.

Doesn't work in all of the maps. Imagine of getting those diamonds in 2 player maps, such maps as toys or medieval. As well some of the maps like western, instruments, magic that could take a while to get enough of diamonds for an enderpearl.

An enderpearl isn't fully meant to be only the "tool" that makes you get to the enemy's island in no time. An enderpearl is also the tool to survive from the void. - Nowdays an enderpeal isn't much in use because it costs so much, so it's likely used to only get to the opponent's island to stop the camping.

I would like to see an epearl as more useful item. Maybe it'll get the gamemode even crazier when you don't fall off that easily.

Of course it doesn't take forever to get, but just saying almost all items there are cheaper but weapons/pickaxes (OP mode). If the gamemode is named "Overpowered" in this case the game as well needs to be it. Maybe 32 is way too cheap, but for an example 45 doesn't sound bad either.

Still it needs to be expensive though. Would be pretty annoying if someone uses 5 pearls during a fight.

+1
 
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Dec 4, 2017
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I know this isn’t everyone's favorite opinion, but personally would love to see a no projectiles mode, which would complete resolve the issue of punch bows coming in too early in the game. Either that, or have an increased price for bows, like you had said. I run into too many people who would rather just sit on their base and bow spam then actually go, fight, and win a game. And shields aren’t too helpful when you have to bridge to their base as well. Fortunately, you only run into those people once every 50 games or so, but it still annoys me, especially since the only people who I have found who actually even buy a bow are the people who camp their base. I don’t think I have run into a person who uses it for strategy in my past 500 games or so.
As for the enderpearls, I think the current price is fine. If you ever need an enderpearl, just take control of mid and you get it in no time.
Plz add this.
 

MagnificentSpam

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Mar 16, 2016
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I know this isn’t everyone's favorite opinion, but personally would love to see a no projectiles mode, which would complete resolve the issue of punch bows coming in too early in the game. Either that, or have an increased price for bows, like you had said. I run into too many people who would rather just sit on their base and bow spam then actually go, fight, and win a game. And shields aren’t too helpful when you have to bridge to their base as well. Fortunately, you only run into those people once every 50 games or so, but it still annoys me, especially since the only people who I have found who actually even buy a bow are the people who camp their base. I don’t think I have run into a person who uses it for strategy in my past 500 games or so.
As for the enderpearls, I think the current price is fine. If you ever need an enderpearl, just take control of mid and you get it in no time.
An additional No Projectiles mode would just create two bad gammodes in my opinion, I hate it when No Projectiles are selected in Skywars. I like bows as a weapon, but if bow-spamming non-stop is cheaper than buying new shields that's an issue. In my experience shields are relatively effective until they break.
 
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