Minecraft PC IP: play.cubecraft.net

Deeds

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Oct 2, 2016
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(Excluding Seasonal Games)

Why do you limit yourself to just 13 games?
More games = Supposed More players.
Why?


Expand the game menu.
13 games just simply isn't enough.
Now that I think about it, you only have 12 games.
Parkour has been in maintenance since the beginning of time thus far. Hopefully, y'all are working on it. (Don't link me to the Parkour Suggestions thread I know it exists k thx)

Also, let loose on this "staying unique" thing. It obviously isn't working out very well in the long run *cough* Blockband *cough*.
In other words, let loose. Hypixel saw opportunity from your Eggwars, and now Bedwars alone gets twice as many players than Cubecraft does.

Also, stop going along things by yourself. I have seen some amazing suggestions for new game modes, updates, etc. They haven't been added and/or paid any attention to by upper-level management. Instead however, blockband was added. Only about 1 true player, @komododracula2002 (Honorable mention to @Power Ranger :3) actually played the game. Actually read the good suggestions made by the community that people agree with. I absolutely HAAAAATE it when these little "ban this hacker" threads get more attention than incredible suggestions.



WHY YOU NEED TO STEP IT UP:
!ISLAND.png


Island Games is clearly a big hit. One lobby with 14 people.


!UHC.png


UHC is very popular. A whopping 2 players!


!BLOCKWARS.png


Blockwars is even better! A total of 4 players!




Could go on but it would be too painful.
THREE GAMEMODES. WITH A TOTAL OF 20 PLAYERS. REALLY????????


In a nutshell:
Step up your game Cube, I doubt you will be able to survive as a "big" server for a decent amount of time with that crap in the screenshots. Blockwars, Island Games, UHC. 20 players total. UHC, supposedly one of the most fun game modes there is, but obviously not. 2 players. 2. Just unacceptable.

I can't wait to read the comments.

(On a side note, I took these screenshots while the server has 2,600 players.)

Take it away:
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
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www.cubecraft.net
Expand the game menu.
13 games just simply isn't enough.
Now that I think about it, you only have 12 games.
Fair enough. Deciding which games to be added might be somewhat difficult though.

Parkour has been in maintenance since the beginning of time thus far. Hopefully, y'all are working on it. (Don't link me to the Parkour Suggestions thread I know it exists k thx)
Since, as you know, they made a feedback thread, they're clearly planning on doing something with Parkour or at least having material to work with.
Before that thread, parkour was most likely not even planned to be in the nearby future.
Also: As a wise man once said: "Patience is a virtue". Not everything can be worked on simultaneously, even if they have developers for separate projects.

Also, let loose on this "staying unique" thing. It obviously isn't working out very well in the long run *cough* Blockband *cough*.
In other words, let loose. Hypixel saw opportunity from your Eggwars, and now Bedwars alone gets twice as many players than Cubecraft does.
Obviously, Cube doesn't want to go around literally ctrl+c, ctrl+v.
If you want them to add a specific gamemode, suggest it and make sure to make it seem like an almost completely separate gamemode. This doesn't mean that said game will be implemented. As a wise man once said: "Nothing ventured. Nothing gained."
(btw, Bedwars is actually pretty different from Eggwars aside from the generator & respawning aspect. I've played both, and I assure you that they don't feel the same)

Also, stop going along things by yourself. I have seen some amazing suggestions for new game modes, updates, etc. They haven't been added and/or paid any attention to by upper-level management. Instead however, blockband was added. Only about 1 true player, @komododracula2002 (Honorable mention to @Power Ranger :3) actually played the game. Actually read the good suggestions made by the community that people agree with. I absolutely HAAAAATE it when these little "ban this hacker" threads get more attention than incredible suggestions.
Hindsight advise isn't very helpful. They couldn't have possibly predicted that Blockband would be dead at the time.
Also: The hacker threads usually get more responses since people actually know what to say without putting much effort into reading the thread. Few people don't respond when the situation has already been dealt with by someone else, and lots still reply, therefore bumping it up for more to see. Large threads require people to read through everything before forming a complete opinion about said topic, so most people don't respond. This results in a suggestion being left in the recent posts, to barely be responded to at all. Cube can't do anything about that since it's the players' choice.

WHY YOU NEED TO STEP IT UP:
island-png.139010


Island Games is clearly a big hit. One lobby with 14 people.


uhc-png.139011


UHC is very popular. A whopping 2 players!


blockwars-png.139012


Blockwars is even better! A total of 4 players!




Could go on but it would be too painful.
THREE GAMEMODES. WITH A TOTAL OF 20 PLAYERS. REALLY????????
Question: At what time were these screenshots taken? Were they taken at peak times? "2600 players" doesn't say very much.

Anyways, like Cube can force all players to equally spread out to all gamemodes. We can't force a preference on someone. There are also the players that are already in a game, not being counted by the lobby menu. You can't know how many players are in said minigame at once. You can only know how many are sitting in a lobby.

In a nutshell:
Step up your game Cube, I doubt you will be able to survive as a "big" server for a decent amount of time with that crap in the screenshots. Blockwars, Island Games, UHC. 20 players total. UHC, supposedly one of the most fun game modes there is, but obviously not. 2 players. 2. Just unacceptable.
In a nutshell:
You're criticizing Cube for having little to no players in the minigame lobbies, not in game, at an indefinite time, and at the same time you're suggesting them to add more gamemodes? Wouldn't that make this problem worse?
If Cube's player base doesn't like UHC, so be it. Cube can't force the liking of UHC down their throat.
Listen: Suggest ways to go about the issues you have with the server. Cube can't do anything about it if you're only complaining.
 

PuDDingMaSter

Well-Known Member
Jun 13, 2016
106
45
103
21
behind you
i agree with what your saying. i have seen heaps of great suggestions and yet there hasnt been much attention from staff (that we know of).

listening to ideas on here that people agree with would be a good thing as it shows what the people are after meaning there should be a good chance that is played and draws in more players.
 
L

Lightning McQueen

Guest
Fair enough. Deciding which games to be added might be somewhat difficult though.


Since, as you know, they made a feedback thread, they're clearly planning on doing something with Parkour or at least having material to work with.
Before that thread, parkour was most likely not even planned to be in the nearby future.
Also: As a wise man once said: "Patience is a virtue". Not everything can be worked on simultaneously, even if they have developers for separate projects.


Obviously, Cube doesn't want to go around literally ctrl+c, ctrl+v.
If you want them to add a specific gamemode, suggest it and make sure to make it seem like an almost completely separate gamemode. This doesn't mean that said game will be implemented. As a wise man once said: "Nothing ventured. Nothing gained."
(btw, Bedwars is actually pretty different from Eggwars aside from the generator & respawning aspect. I've played both, and I assure you that they don't feel the same)


Hindsight advise isn't very helpful. They couldn't have possibly predicted that Blockband would be dead at the time.
Also: The hacker threads usually get more responses since people actually know what to say without putting much effort into reading the thread. Few people don't respond when the situation has already been dealt with by someone else, and lots still reply, therefore bumping it up for more to see. Large threads require people to read through everything before forming a complete opinion about said topic, so most people don't respond. This results in a suggestion being left in the recent posts, to barely be responded to at all. Cube can't do anything about that since it's the players' choice.


Question: At what time were these screenshots taken? Were they taken at peak times? "2600 players" doesn't say very much.

Anyways, like Cube can force all players to equally spread out to all gamemodes. We can't force a preference on someone. There are also the players that are already in a game, not being counted by the lobby menu. You can't know how many players are in said minigame at once. You can only know how many are sitting in a lobby.


In a nutshell:
You're criticizing Cube for having little to no players in the minigame lobbies, not in game, at an indefinite time, and at the same time you're suggesting them to add more gamemodes? Wouldn't that make this problem worse?
If Cube's player base doesn't like UHC, so be it. Cube can't force the liking of UHC down their throat.
Listen: Suggest ways to go about the issues you have with the server. Cube can't do anything about it if you're only complaining.
Complaining is what you get when you dont listen to your player base.
 

PuDDingMaSter

Well-Known Member
Jun 13, 2016
106
45
103
21
behind you
(btw, Bedwars is actually pretty different from Eggwars aside from the generator & respawning aspect. I've played both, and I assure you that they don't feel the same)

it is more fast paced. they don't have iron gear so there isn't a need to run to spawn get diamonds then camp then generators until you are maxed out like on eggwars
 

AFreakingCookie (Hank)

Dedicated Member
Apr 3, 2016
2,582
1,342
248
19
View attachment 139009 (Excluding Seasonal Games)

Why do you limit yourself to just 13 games?
More games = Supposed More players.
Why?


Expand the game menu.
13 games just simply isn't enough.
Now that I think about it, you only have 12 games.
Parkour has been in maintenance since the beginning of time thus far. Hopefully, y'all are working on it. (Don't link me to the Parkour Suggestions thread I know it exists k thx)

Also, let loose on this "staying unique" thing. It obviously isn't working out very well in the long run *cough* Blockband *cough*.
In other words, let loose. Hypixel saw opportunity from your Eggwars, and now Bedwars alone gets twice as many players than Cubecraft does.

Also, stop going along things by yourself. I have seen some amazing suggestions for new game modes, updates, etc. They haven't been added and/or paid any attention to by upper-level management. Instead however, blockband was added. Only about 1 true player, @komododracula2002 (Honorable mention to @Power Ranger :3) actually played the game. Actually read the good suggestions made by the community that people agree with. I absolutely HAAAAATE it when these little "ban this hacker" threads get more attention than incredible suggestions.



WHY YOU NEED TO STEP IT UP:
View attachment 139010

Island Games is clearly a big hit. One lobby with 14 people.


View attachment 139011


UHC is very popular. A whopping 2 players!


View attachment 139012

Blockwars is even better! A total of 4 players!




Could go on but it would be too painful.
THREE GAMEMODES. WITH A TOTAL OF 20 PLAYERS. REALLY????????


In a nutshell:
Step up your game Cube, I doubt you will be able to survive as a "big" server for a decent amount of time with that crap in the screenshots. Blockwars, Island Games, UHC. 20 players total. UHC, supposedly one of the most fun game modes there is, but obviously not. 2 players. 2. Just unacceptable.

I can't wait to read the comments.

(On a side note, I took these screenshots while the server has 2,600 players.)

Take it away:
I do feel like it is annoying to have many games but not many people play them. It would be a little nice if the players weren't so spread out? So I agree with this, but I think that it will be very popular if parkour comes out of maintenance
 

_Oplex_

Dedicated Member
May 5, 2016
694
1,059
198
Under Your Bed (O.o)
10 games 100 players = around 10 in each gamemode
30 games 120 players = around :
in each gamemode.
first there need to be more players to expand:confused1:
 

remio

Forum Professional
Sep 18, 2016
5,619
17,063
689
The Netherlands
www.youtube.com
View attachment 139009 (Excluding Seasonal Games)

Why do you limit yourself to just 13 games?
More games = Supposed More players.
Why?


Expand the game menu.
13 games just simply isn't enough.
Now that I think about it, you only have 12 games.
Parkour has been in maintenance since the beginning of time thus far. Hopefully, y'all are working on it. (Don't link me to the Parkour Suggestions thread I know it exists k thx)

Also, let loose on this "staying unique" thing. It obviously isn't working out very well in the long run *cough* Blockband *cough*.
In other words, let loose. Hypixel saw opportunity from your Eggwars, and now Bedwars alone gets twice as many players than Cubecraft does.

Also, stop going along things by yourself. I have seen some amazing suggestions for new game modes, updates, etc. They haven't been added and/or paid any attention to by upper-level management. Instead however, blockband was added. Only about 1 true player, @komododracula2002 (Honorable mention to @Power Ranger :3) actually played the game. Actually read the good suggestions made by the community that people agree with. I absolutely HAAAAATE it when these little "ban this hacker" threads get more attention than incredible suggestions.



WHY YOU NEED TO STEP IT UP:
View attachment 139010

Island Games is clearly a big hit. One lobby with 14 people.


View attachment 139011


UHC is very popular. A whopping 2 players!


View attachment 139012

Blockwars is even better! A total of 4 players!




Could go on but it would be too painful.
THREE GAMEMODES. WITH A TOTAL OF 20 PLAYERS. REALLY????????


In a nutshell:
Step up your game Cube, I doubt you will be able to survive as a "big" server for a decent amount of time with that crap in the screenshots. Blockwars, Island Games, UHC. 20 players total. UHC, supposedly one of the most fun game modes there is, but obviously not. 2 players. 2. Just unacceptable.

I can't wait to read the comments.

(On a side note, I took these screenshots while the server has 2,600 players.)

Take it away:
Yes, good idea!
There MUST be more games, the server must expand!
 

PuDDingMaSter

Well-Known Member
Jun 13, 2016
106
45
103
21
behind you
doing this has its risks. i'm certainly down for more games but to create more games there would have to be a lot of new players come in rather then the existing players move to the new game making the previous games emptier.
i think looking at how cubecraft can produce new ways of being noticed by players who dont have cubecraft is a good area to look, it will increase opportunities for new players to join cubecraft and allow more games to be popular and new games to have better chances of succeeding
 

Lezappen

Forum Expert
Jan 30, 2016
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Toulouse (France)
THREE GAMEMODES. WITH A TOTAL OF 20 PLAYERS. REALLY????????
[...]
(On a side note, I took these screenshots while the server has 2,600 players.)"

https://stats.cubecraft.net/ shows us that we only get that amount of players on server down times, when it is 5-9am European time and 11 - 3 am American time, Our player base is mainly European, so as an American you may find that if you log in earlier from 11am to 3pm US time you'll be on along with 10 000+ other players.
More games = Supposed More players.
Expand the game menu.
13 games just simply isn't enough.
[...]
"Add more games" is a suggestion we've seen multiple times and blockband has since been replaced with Island wars, a game that is a lot more popular.
If you want another game added, make a suggestion to add that specific game, or make another suggestion to "add a second page that has all the past games made accessible", you know, a more precise suggestion than "add more games" and a huge thread showing off the number of players in the lobbies (not in game) during down times..
As for the other points, about ¨Parcour and the one saying CubeCraft should be less unique and get other games that most other servers have, I think
@Gainfullterror's comment covered it pretty well.
 

Despacito 2

Forum Professional
Dec 6, 2015
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https://stats.cubecraft.net/ shows us that we only get that amount of players on server down times, when it is 5-9am European time and 11 - 3 am American time, Our player base is mainly European, so as an American you may find that if you log in earlier from 11am to 3pm US time you'll be on along with 10 000+ other players.
This is the main problem. Our playerbase is mostly European. We used to have a lot American YouTubers playing on Cubecraft but that quickly changed after Bedwars on Hypixel got released. Now we get around 1k - 5k max players when most of Europe is sleeping which isn't really convenient if you live in North or South America.
 

larwa

Novice Member
Sep 23, 2017
220
137
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The Universe
Ok I must agree with the fact that some games are dead but have you ever tried to keep a server running? No, me neither . But I think its a lot of work

ps I'd like to see you try
 
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