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Deleted member 59979

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I don't feel like it should be a featured game. Sure, the player count is high sometimes but the amount of time that most people stay in games is extremely short and games don't always fill. When I try playing games, they generally get around 10 people in (unless at peak times) which is a somewhat okay number, but by the end of the game there are always less than 6 people actually left. It's not really fun when most games end up being 2v3s etc.
 
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Andyyy

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Dec 7, 2016
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Blockwars
I don't feel like it should be a featured game. Sure, the player count is high sometimes but the amount of time that most people stay in games is extremely short and games don't always fill. When I try playing games, they generally get around 10 people in (unless at peak times) which is a somewhat okay number, but by the end of the game there are always less than 6 people actually left. It's not really fun when most games end up being 2v3s etc.
That's because there is no incentive to stay in the game, if you are losing you leave. There needs to be at least a small reward for staying until the end of the game.
 

matcha

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Nov 15, 2016
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That's because there is no incentive to stay in the game, if you are losing you leave. There needs to be at least a small reward for staying until the end of the game.

But can't you say the same for just about every other game?
 

Andyyy

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Blockwars
But can't you say the same for just about every other game?
Core mode is especially bad because the 25 core damage takes forever to take down and it should really be less and its basically spawn killing for a long time which gets boring very quickly.
CTF gets it too but to a lesser extent.
Difference is to other games is that in BlockWars you aren't out when your dead
 

Mecha_San

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Jul 31, 2016
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But can't you say the same for just about every other game?
Every other game however, the tides can quickly change thanks to the void and shops/gear and defense, but in blockwars, you can easily get outnumbered. Sure same thing can be said with other games, but you have more of a chance to make a comeback with more better gear unlike blockwars.
 
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GalacticAC

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Jul 25, 2018
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But can't you say the same for just about every other game?
for example, if your teammate dies in eggwars, at least you have double the resource so the game is playable, since blockwars's nature (2 teams, require heavy teamwork, team size matters a lot) have a number disadvantage kills
 
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matcha

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Nov 15, 2016
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Core mode is especially bad because the 25 core damage takes forever to take down and it should really be less and its basically spawn killing for a long time which gets boring very quickly.
CTF gets it too but to a lesser extent.
Difference is to other games is that in BlockWars you aren't out when your dead
Every other game however, the tides can quickly change thanks to the void and shops/gear and defense, but in blockwars, you can easily get outnumbered. Sure same thing can be said with other games, but you have more of a chance to make a comeback with more better gear unlike blockwars.
for example, if your teammate dies in eggwars, at least you have double the resource so the game is playable, since blockwars's nature (2 teams, require heavy teamwork, team size matters a lot) have a number disadvantage kills

Makes sense, but if there was ever going to be a reward for the losing team for Blockwars, it should be an uniformed thing.
 
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