Minecraft PC IP: play.cubecraft.net

Should we introduce this?


  • Total voters
    9
  • Poll closed .

Wr3ktByBlock

Novice Member
May 23, 2018
28
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Gloucester,England
So you know how there are seasons in other games where the person with the most wins/experience gets a prize at the end of a few months and all the games wins get reset? How about we introduce that to cubecraft. It will raise competition and give everyone a equal chance of being top (even late comers). This would be such a great feature! The person who has the most wins in a certain game mode at the end of the season gets a prize! I think its a great idea!
 

SenatorKarma

Well-Known Member
Apr 21, 2018
448
278
79
So you know how there are seasons in other games where the person with the most wins/experience gets a prize at the end of a few months and all the games wins get reset? How about we introduce that to cubecraft. It will raise competition and give everyone a equal chance of being top (even late comers). This would be such a great feature! The person who has the most wins in a certain game mode at the end of the season gets a prize! I think its a great idea!
This has been reviewed before and it has been denied many a time. I personally would like to see a ranked mode but that would make it so less players are playing non ranked and it would be harder to fill games. It would be good in certain aspects but it won’t be fair on the people who are less skilled and just want to play for fun.
 

Camezonda

Release Manager/Team Ops 🏳️‍🌈
Team CubeCraft
💙 Admin Team
Jul 23, 2015
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Hey, thanks for making this suggestion. Seasons have always been something that would awesome to add to CubeCraft. I spoke to you in-game about this suggestion, which then lead to you making this thread, which is awesome. There are some points that I didn't explain completely. Personally how I envisioned Seasons on CubeCraft, is that there would be some form of experience for each of our games (SkyWars, EggWars etc). And if you win a game you get seasonal experience, and if you get a kill, you get more experience, and so forth. The experience would have an algorithm, to give the player the best and most fair outcome for experience.

There would be a leaderboard for the experience, shown on a website and most likely in the lobby as well. There could be rewards for players on the top of the leaderboard at the end of the season. Seasons would last for 1-2 months and would reset at the end of the season. This suggestion says that wins etc should be reset, as other people would agree, resetting current stats is not/never a good idea. The other statistic that would reset at the end of the season, would be the newly added seasonal experience.

I would rather see seasons added into CubeCraft rather than ranked modes. This is because it just adds more time onto a possible development, and could split up the gamemodes and community. Seasons would just adapt into the current gamemodes and would be added into mostly all of them, ranked modes wouldn't be. MinerWare cannot have a ranked mode, but could have Seasons for example. Adding seasons into CubeCraft doesn't come equipped with a negative, it just adds more progressive, motivation and challenges to our games. Adding seasons into CubeCraft wouldn't be the fastest process, but I hope that some form of this suggestion is added in the future :D Thanks!
(I didn't vote as I don't disagree or agree with the suggestion written)
 
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