Minecraft PC IP: play.cubecraft.net

Agree


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D

Deleted member 352903

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Game Of The Week
Once a month, a gamemode will be selected to be the Game Of The Week. During one week (from the 1st to the 7th of each month):
- You'll earn more XP and points by playing this game. (+25% XP and points, maybe. Example: if you kill someone in Solo SkyWars, you'll earn 4 points. If you win the game, you'll earn 156 XP and 31 points)
- By doing certain quests, you'll earn titles that will be displayed on the "Player Info" thingy:
thread.png
- You'll be able to do special quests and earn rewards (XP, points, Cubelets, loot items and titles). You have to do quest #1 before being able to do quest #2. I mean, you won't get rewards by doing quest #5 if you haven't done quests #1/2/3/4 before.
Note: Parkour and Freebuild don't need players; you can play these games alone, so I didn't write quests for them.

SkyWars
Quest 1/10: Kill 3 players in a Team SkyWars game.
Rewards: 30 XP, 10 points.

Quest 2/10: Kill 2 players in a Solo SkyWars game.
Rewards: 40 XP, 15 points.

Quest 3/10: Have 400 blocks in your inventory at once (Team SkyWars).
Rewards: 50 XP, 20 points.

Quest 4/10: Have 300 blocks in your inventory at once (Solo SkyWars).
Rewards: 60 XP, 25 points.

Quest 5/10: Shoot 150 arrows in a Team SkyWars game.
Rewards: 70 XP, 30 points.

Quest 6/10: Shoot 100 arrows in a Solo SkyWars game.
Rewards: 80 XP, 35 points.

Quest 7/10: Kill 10 players in a Team SkyWars game.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Kill 7 players in a Solo SkyWars game.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Kill 15 players in a Team SkyWars game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Kill 10 players in a Solo SkyWars game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


EggWars (ty @Chum Chum)
Quest 1/10: Final-kill 4 players in a Team EggWars game.
Rewards: 30 XP, 10 points.

Quest 2/10: Upgrade all of your base's generators to the maximum level.
Rewards: 40 XP, 15 points.

Quest 3/10: Have 600 blocks in your inventory at once (Team EggWars).
Rewards: 50 XP, 20 points.

Quest 4/10: Get diamonds within 40sec of the game starting.
Rewards: 60 XP, 25 points.

Quest 5/10: Shoot 100 arrows in a Team EggWars game.
Rewards: 70 XP, 30 points.

Quest 6/10: Get a bow in less than a minute after the game has started.
Rewards: 80 XP, 35 points.

Quest 7/10: Get a stack of golden apples.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Break 4 eggs in a Solo EggWars game.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Final-kill 8 players in a Team EggWars game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Final-kill 5 players in a Solo EggWars game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Lucky Islands
Quest 1/10: Kill 3 players in a Team Lucky Islands game.
Rewards: 30 XP, 10 points.

Quest 2/10: Kill 2 players in a Solo Lucky Islands game.
Rewards: 40 XP, 15 points.

Quest 3/10: Have 150 blocks in your inventory at once (Team Lucky Islands).
Rewards: 50 XP, 20 points.

Quest 4/10: Have 100 blocks in your inventory at once (Solo Lucky Islands).
Rewards: 60 XP, 25 points.

Quest 5/10: Shoot 75 arrows in a Team Lucky Islands game.
Rewards: 70 XP, 30 points.

Quest 6/10: Shoot 50 arrows in a Solo Lucky Islands game.
Rewards: 80 XP, 35 points.

Quest 7/10: Kill 10 players in a Team Lucky Islands game.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Kill 7 players in a Solo Lucky Islands game.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Kill 15 players in a Team Lucky Islands game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Kill 10 players in a Solo Lucky Islands game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Beta Games
Quest 1/10: Find the first item in Bingo.
Rewards: 30 XP, 10 points.

Quest 2/10: Craft a diamond chestplate in Infection.
Rewards: 40 XP, 15 points.

Quest 3/10: Craft a golden apple in less than 30 seconds in Infection.
Rewards: 50 XP, 20 points.

Quest 4/10: Kill 8 players in one game of Archer Assault.
Rewards: 60 XP, 25 points.

Quest 5/10: Get a kill-streak of 5 in a game of Archer Assault.
Rewards: 70 XP, 30 points.

Quest 6/10: Kill 5 humans in Infection and win the game while being a zombie.
Rewards: 80 XP, 35 points.

Quest 7/10: Craft a diamond helmet in Bingo.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Kill 10 zombies in Infection and win the game while being a human.
Rewards: 125 XP, 50 points, 1 Normal Cubelet, a title**

Quest 9/10: Find 10 items in a game of Team Bingo.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item, a title**

Quest 10/10: Win a game of Archer Assault with the other team having a capture progress of 0%.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


BlockWars
Quest 1/10: Kill 5 players in a CTF game.
Rewards: 30 XP, 10 points.

Quest 2/10: Capture the flag 1 time and kill 5 players in a CTF game.
Rewards: 40 XP, 15 points.

Quest 3/10: Attack the core 5 times and kill 5 players in a Core game.
Rewards: 50 XP, 20 points.

Quest 4/10: Capture the flag 2 time and kill 10 players in a CTF game.
Rewards: 60 XP, 25 points.

Quest 5/10: Attack the core 8 times in a Core game.
Rewards: 70 XP, 30 points.

Quest 6/10: Win a game only using the tank kit.
Rewards: 80 XP, 35 points.

Quest 7/10: Kill 20 players in a CTF game.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Win a game with the other team having attacked your core 0 times.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Attack the core 18 times in BlockWars Core.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Capture the flag 3 times and kill 10 enemies in a CTF game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Tower Defence (ty @HurmitCurtis)
Quest 1/10: Send 3 waves of a certain mob in one game.
Rewards: 30 XP, 10 points.

Quest 2/10: Kill the wither before the other team.
Rewards: 40 XP, 15 points.

Quest 3/10: Place all towers correctly.
Rewards: 50 XP, 20 points.

Quest 4/10: Do damage to the other teams castle while playing survival mode.
Rewards: 60 XP, 25 points.

Quest 5/10: Do damage to the other teams castle while playing normal.
Rewards: 70 XP, 30 points.

Quest 6/10: Win games while in normal mode and survival.
Rewards: 80 XP, 35 points.

Quest 7/10: Share 1000 coins to a team member while playing quick start mode.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Win a game before armageddon.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Place 5 a fully upgraded archer towers whilst playing lighting mode (towers can change).
Rewards: 175 XP, 75 points, 3 Normal Cubelets, 1 loot item.

Quest 10/10: Manage to get a tied game whilst playing normal mode and normal income.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Survival Games
Quest 1/10: Be the first person to hold a weapon.
Rewards: 30 XP, 10 points.

Quest 2/10: With a bow, headshot a player.
Rewards: 40 XP, 15 points.

Quest 3/10: Win with 85% - or above - bow accuracy.
Rewards: 50 XP, 20 points.

Quest 4/10: Have 18 apples in your inventory at once (Solo Survival Games).
Rewards: 60 XP, 25 points.

Quest 5/10: Shoot 50 arrows in a Team Survival Games game.
Rewards: 70 XP, 30 points.

Quest 6/10: Get 3 kills before the 3 minute mark.
Rewards: 80 XP, 35 points.

Quest 7/10: Craft a diamond tool, and kill a player with it.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Shoot 10 arrows at the same player with perfect aim.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Kill 11 players in a Team Survival Games game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Kill 12 players in a Solo Survival Games game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


PvP
Quest 1/10: Get a win-streak of 2 in Duels (doesn't count when playing with friends).
Rewards: 30 XP, 10 points.

Quest 2/10: Kill 15 players in less than 30 minutes in Assassination.
Rewards: 40 XP, 15 points.

Quest 3/10: Get a kill-streak of 10 in FFA.
Rewards: 50 XP, 20 points.

Quest 4/10: Get a win-streak of 4 in Duels (doesn't count when playing with friends).
Rewards: 60 XP, 25 points.

Quest 5/10: Have a total of X (idk how many) coins in your inventory in Assassination.
Rewards: 70 XP, 30 points.

Quest 6/10: Get a kill-streak of 40 in FFA.
Rewards: 80 XP, 35 points.

Quest 7/10: Get a win-streak of 6 in Duels (doesn't count when playing with friends).
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Have X (idk how many) bread in your inventory in Assassination.
Rewards: 125 XP, 50 points, 1 Normal Cubelet, a title**

Quest 9/10: Get a kill-streak of 100 in FFA.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item, a title**

Quest 10/10: Get a win-streak of 10 in Duels (doesn't count when playing with friends).
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Arcade
Quest 1/10: Get a kill-streak of 3 in a Paintball game.
Rewards: 30 XP, 10 points.

Quest 2/10: Break X (idk how many) blocks in a Layer Spleef game (classic spleef mode).
Rewards: 40 XP, 15 points.

Quest 3/10: Catch 3 survivors in a Slime Survival game.
Rewards: 50 XP, 20 points.

Quest 4/10: Get a kill-streak of 3 in Quake Craft.
Rewards: 60 XP, 25 points.

Quest 5/10: Kill 3 players in a Wing Rush game.
Rewards: 70 XP, 30 points.

Quest 6/10: Kill 5 players in a Line Dash game.
Rewards: 80 XP, 35 points.

Quest 7/10: Get a kill-streak of 10 in a Paintball game.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Shoot 250 eggs in a Layer Spleef game (splegg mode).
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Recover 8 survivors in a Slime Survival game (slime freeze tag mode).
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Get a kill-streak of 10 in Quake Craft.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


MinerWare
Quest 1/10: Win 5 micro games in a single game.
Rewards: 30 XP, 10 points.

Quest 2/10: Got no ideas :/
Rewards: 40 XP, 15 points.

Quest 3/10: Got no ideas :/
Rewards: 50 XP, 20 points.

Quest 4/10: Got no ideas :/
Rewards: 60 XP, 25 points.

Quest 5/10: Collect 3 gold blocks in the maze boss game.
Rewards: 70 XP, 30 points.

Quest 6/10: Shear 16 sheeps in the shear sheeps micro game.
Rewards: 80 XP, 35 points.

Quest 7/10: Get 10 kills in the deathmatch boss game.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Win 12 micro games in a single game.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Reach the end of the hoop in the fly through the hoops boss game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Win every micro game and the boss game in a single game.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**


Battle Zone (ty
@RemiTheSheep)
Quest 1/10: Get 5 kills in one game.
Rewards: 30 XP, 10 points.

Quest 2/10: Kill 2 players with a Common Pistol in a Battle Zone game.
Rewards: 40 XP, 15 points.

Quest 3/10: Build 150 structures in one game.
Rewards: 50 XP, 20 points.

Quest 4/10: Loot 20 chests in one game.
Rewards: 60 XP, 25 points.

Quest 5/10: Get 10 kills in one game.
Rewards: 70 XP, 30 points.

Quest 6/10: Find 6 mythical weapons in 2 games.
Rewards: 80 XP, 35 points.

Quest 7/10: Visit 4 places that have a name during 1 game of Battle Zone.
Rewards: 100 XP, 45 points, 1 Normal Cubelet.

Quest 8/10: Don't get falling damage in 1 game.
Rewards: 125 XP, 50 points, 1 Normal Cubelet.

Quest 9/10: Get 18 kills in one game.
Rewards: 175 XP, 75 points, 3 Normal Cubelets, a loot item.

Quest 10/10: Get a win-streak of 3.
Rewards: 200 XP, 95 points, 1 Super Cubelet, a loot item, a title**.


**About titles:
They can be titles like "Godlike" (get 10 kills in a Solo SkyWars game), "Gun God" (get a kill-streak of 10 in Quake Craft), "Survival Master" (find 10 items in a game of Team Bingo), etc.
- You'll have a chance of finding Super Cubelets when dying / winning games.
- You will also be able to test new game concepts. For example, if the management team wants to add a new Arcade game, they can add it during the Game Of The Week so players can test it. If it's a nice game etc., they can add it permanently. (They can also test new Experimental EggWars modes)

Pros
- Players will play the Game Of The Week for sure.
- Games will be less dead.
- Players will have fun doing these quests.
- More

Cons
- Pro players will probably end earning 10 titles. All titles can't be displayed at once on the Player Info thingy (there's not enough space). Possible solution: If you join a SkyWars lobby/game, only the SkyWars titles you've earned will be displayed on the Payer Info thingy. If you join an Arcade lobby/game, only the Arcade titles you've earned will be displayed on the Player Info thingy. Etc.
- More


Note: Obviously, games like Arcade, MinerWare and Beta Games (AKA dead games) should have priority when selecting a game to be the Game Of The Week. SkyWars, EggWars and Lucky Islands don't really need to be Game Of the Week, they're not dead games.


ty for reading

Edit: wtf escalated tag in less than 3 minutes ;v
 
Last edited by a moderator:

remio

Forum Professional
Sep 18, 2016
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Great idea! Featuring games will definitely help to make dead gamemodes alive again!
Some ideas for Battle Zone: (They should be hard because you have a week to complete them)
  • Get 10 kills in one game.
  • Win 6 games of Battle Zone.
  • Kill 2 players with a Common Pistol.
  • Kill 12 players using a Shotgun.
  • Build 200 structures.
  • Loot 60 chests.
  • Kill at least 1 player during 10 matches that are being played without a getting killed by someone else.
  • Do not get falling damage in 1 game.
  • Find 6 mythical weapons in 2 matches.
  • Noscope 2 players using a Sniper Rifle.
  • Build 100 structures during 1 game.
  • Land on 6 different places. (So cities, farms, actually all places that have a name.)
  • Visit 4 different places that have a name during 1 game of Battle Zone.
I hope you'll like these ideas :>
 

HurmitCurtis

Well-Known Member
Jul 18, 2016
321
298
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Brilliant idea thanks for the tag, full support from me I love ideas to revamp the games, some ideas for towers could be
  • Send 3 waves of a certain mob in one game
  • Kill the wither before the other team
  • Place all towers correctly《 lol some find this extremely hard :)
  • Do damage to the other teams castle while playing survival mode
  • Do damage to the other teams castle while playing normal
  • Win games while in normal mode and survival
  • Share 1000 coins to a team member while playing quick start mode
  • Win a game before armageddon
  • Place 5 a fully upgraded archer towers whilst playing lighting mode (towers can change)
  • Manage to get a tied game whilst playing normal mode and normal income.
There is a few suggestions but I could keep going and going :)

I do have a question and that is once the game swaps over to the next game will the challanges be reset? So when it comes around again u get the chance to redo them. I find now that I'm bored because I've done nearly all of the in game challanges so it being reset would keep my interest
 

Chum Chum

Member
Jun 7, 2018
84
101
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My opinion:
Adding these "Quests" is good.
You are basically asking for extra content on all games. THANK YOU.

Stuff that I dislike about the exeuction:

- PvP should be split to Duels, FFA, & Assassinations, rather than being referred to as "PVP"

- I disagree with getting players to the BETA lobby-games:

Maybe because the reason is that players don't enjoy the games, therefore no one comes back after their first visit.
It's already dead, therefore: it is probably not very acknowledged.
I personally dislike the three games. ;/

--- Ideas for quests ---

DUELS
- Win 10 matches against the same opponent.
- Win with full health. [X] times.
- Win without getting hit. [X] times.

- Reach [X] win-streak.
- Win 10 matches below 15sec.
- Play [X] games in a row, and don't die.
SURVIVAL GAMES
- While playing Cannibal, eat 5 different foods.
- Kill all the players in your game.
- Be the first person to hold a weapon.

- Kill a player with lava/fire.
- Get 3 kills before the 3 minute mark.
- While your opponent is in water, use a TNT to damage them.

- While using lava and water to make a staircase jump from 100+ blocks.
And shoot 3 fully charged arrows, without armour, and use a water-bucket.

- With a bow, headshot a player.
- Shoot 10 arrows at the same player with perfect aim.
- Craft a diamond tool, and kill a player with it.

- Be the first person to get a kill.
- Win with 85% - or above - bow accuracy.
- Win under 5 minutes/
EGG WARS
- NORMAL -
--- SOLO ---

- Win [X] games.
- Get a bow in less than a minute after the game has started.
- Be the first person to get a kill.

- Be the first person to get an egg.
- Eliminate all players from the game.
- Kill all players at least once.

- Upgrade all of your base's generators to the maximum level.
- Get a stack of golden apples.
- Use 640 blocks. (10 stacks)

- After eating a God Apple / Opple / Notch-Apple: regain your absorption hearts back with a regular golden-apple.
- Break someone's armour.
- Purchase a stack of steak.

- While having no egg, win a game.
- Get diamonds within 40sec of the game starting.
- Connect 3 islands to Middle.

- Eliminate a person wearing diamond armour.
- Kill the same player 10, and then eliminate them.
- Break 10 eggs.

--- TEAM ---

- Break an enemy's egg, and eliminate all players of that team by yourself.
- Eliminate [X] players.
- Cover your team's egg with obsidian.
(Do it on multiple games)

- Build 3 bridges from your island.
(To your neighboring island to the right, to the left, and to the Middle)
- Give your teammate's a stack of iron.
- Place a chest in your island with food, a weapon, armour, and a pickaxe.

And this is basically all I can come up with.
 
D

Deleted member 352903

Guest
- PvP should be split to Duels, FFA, & Assassinations, rather than being referred to as "PVP"
Yeah the problem here is that then we need 10 quests for FFA and 10 quests for Assassination, and they're very simple games. Can't come up with 10 quests for each gamemode. Maybe there should be 10 quests for Duels and 10 quests for Assassination&FFA?
If u agree, I'll add the ones you suggested for Duels.
- I disagree with getting players to the BETA lobby-games:
This is just like Arcade, both games are dead. That doesn't mean no-one enjoys them tho. I like Beta Games though I never play them cuz it takes 10min to start a game
Anyways I'm not gonna remove them yet
SURVIVAL GAMES
Added some of them. I replaced them with the "boring" ones I wrote (stuff like "shoot 50 arrows")
wow lots of ideas here. I added some of them (there are only 10 quests for each game :v)
Ty :D

Great idea! Featuring games will definitely help to make dead gamemodes alive again!
Some ideas for Battle Zone: (They should be hard because you have a week to complete them)
  • Get 10 kills in one game.
  • Win 6 games of Battle Zone.
  • Kill 2 players with a Common Pistol.
  • Kill 12 players using a Shotgun.
  • Build 200 structures.
  • Loot 60 chests.
  • Kill at least 1 player during 10 matches that are being played without a getting killed by someone else.
  • Do not get falling damage in 1 game.
  • Find 6 mythical weapons in 2 matches.
  • Noscope 2 players using a Sniper Rifle.
  • Build 100 structures during 1 game.
  • Land on 6 different places. (So cities, farms, actually all places that have a name.)
  • Visit 4 different places that have a name during 1 game of Battle Zone.
I hope you'll like these ideas :>
Added most of them, edited some of them. Ty :D

  • Send 3 waves of a certain mob in one game
  • Kill the wither before the other team
  • Place all towers correctly《 lol some find this extremely hard :)
  • Do damage to the other teams castle while playing survival mode
  • Do damage to the other teams castle while playing normal
  • Win games while in normal mode and survival
  • Share 1000 coins to a team member while playing quick start mode
  • Win a game before armageddon
  • Place 5 a fully upgraded archer towers whilst playing lighting mode (towers can change)
  • Manage to get a tied game whilst playing normal mode and normal income.
Added, ty :D
I do have a question and that is once the game swaps over to the next game will the challanges be reset?
I think they should be reset, yeah

That are some great ideas!
Ty
 
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God.

Well-Known Member
Apr 29, 2017
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Hell
If it could revive my little blockwars I said Yes!

EDIT:I think you should add to the blockwars more challegues that require the use of a kit

Example:

-Win a game only using the tank kit.
 
Last edited:

viktorv9

Well-Known Member
May 25, 2015
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If this doesn't get added I will lose faith in the devs forever. Motivation like the missions would make me play on the server more often, and now one idea has been escalated. Please don't die forgotten!
 
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