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Jstt

Well-Known Member
Jan 5, 2016
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71
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I think it would be cool to add in some more loot into the chests.

Items want to get added in:
-Shield (chest rarity: Same as diamond(s))
-Types of arrows: (rarity: Rarer than regular, all of those arrows are randomized, but are rarer than stone swords, idk)
poisend
Slowness
Wither
Blindness
Weakness
Spectral

-Lingering Potions (rarity: Rarer than iron diamond armor pieces)
Harming
Weakness
Regen
Poisend
Slowness

-Beetroot/soup (rarity: Same as food)
More food!

Those items are high in rarity, because you dont want any item to become too common. Except different arrows, I think they will be fun too have a bit of them.

Let me know if you want any of those items want to get added! :)
 

Jstt

Well-Known Member
Jan 5, 2016
188
71
103
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Lingering potions are a disadvantage. If you splash yourself, it gives a everybody around you within 5 blocks for 10 seconds. (If you know what I mean)
Thats why I also added in negative lingering pots. And only use (example regen) your positive linger pot if you think no-one is near. Just some strategy..
 

Megaaa

Forum Veteran
Mar 4, 2015
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East-Flanders, Belgium
Thats why I also added in negative lingering pots. And only use (example regen) your positive linger pot if you think no-one is near. Just some strategy..
The negative lingering potions are a good strat but in my opion are the positive potions aren't good. But you never know that the going to add this. :)
 

RPoule

Dedicated Member
Jan 13, 2016
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Netherlands
I don't think the shield fits SG that much. I would like to see some of the potionarrows, but not all (wither can be very OP). I cant imagine how lingering potions will do in SG but I think it's worth a try (lingering of slowness would be pretty cool maybe?). Im less fan of the beetrootsoup, it restores a lot of drumsticks, and I think it would be pretty OP. Foodbalance is good as it is, not too much, you will have to fight for your food which I think is a cool element in the game. Overall a +0,5 from me, good ideas!
 
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