CubeCraft Games

Hello CubeCrafter's, I'm happy to announce, moar updates. The build team has been very busy the past couple of months and we can finally release so many maps. But that's not all. New hats have been added, little additions to the lobbies, build bugs have been fixed, most of the server bugs have been squashed. So hope you have an awesome weekend with all these new updates!!

Team Skywars

Flowers Float like a butterfly, sting like a bee
Modern Out with the old, in with the new
DNA Its in your D,D,D,D,D,NA
Mario It's a me... Marco

Team skywars final all.png


Sundae Posted on a saturday...
Ice Ice, Ice baby
Tron Does this map turn you tr'on''

Skywars all draft 1.png


Chilled This is a chill map
Wipeout No big red balls on this map
Rainbow Taste the rainbow...

paintball all maps.png


Sugar Rush Candy c'rush' move over
Sci - Fi That sun be like a star wars sunset
Clocks Tik - tok on the clock, but the party don't stop, no

SCB all maps.png

Bow Spleef

Spiral You got my head spinning, right round like a...

bow spleef all.png


Cubecraft hats 2.png

Build/bug fixes:

- Splegg map dimension now has a purple stained clay floor, and lava bug is fixed
- Skywars lobby has had one block fixed at spawn point, so it is symmetrical - Team Skywars lobby has also had one block fixed near spawn, so it is symmetrical
Hello CubeCrafters,

Today I would like to announce the release of CubeCraft, version 2.1. We have been working very hard to develop, build, and test everything in the update. Here is a list of everything we have added (warning: long)

Completing achievements gives you rewards, the harder the achievement, the more you gain from doing it.

The achievements menu, can be found in challenges menu

Super craft bros achievements


Challenges are like achievements however, are randomly generated every day, which means that you have a limited time to complete the challenge. Completing a challenge, like an achievement, will reward you with the specified reward.

Daily challenges menu, can be found the challenges menu

Experience System

The new experience system is a new way of tracking how well you are doing on Cube Craft Games, and every time you get enough experience you will level up to the next level. Higher levels unlock features.

Vanity menu upgrade

The vanity menu has been redone. The new menu allows us to add features much quicker, and easier. The new menu also comes with new categories, Hats, Win effects. Experience levels that I explained earlier can be used to unlock features in the vanity menu. Some of the old features have been removed due to being too difficult to support in upcoming updates. Sorry.

The news hats in the vanity menu

Our new win effects, more coming soon!


Cubelets are the new way of us rewarding you for playing. If you win a game, there is a chance that you will find a Cubelet at the end. The chance of this is effected by the length of the game. Cubelets can also be gained other ways for example completing challenges or achievements.
Inside Cubelets you can find...
Hello Cube Crafters!

So a lot of people have recently been asking to see our setup for the livestreams we do. So the other day the management team (John, Joe, Marco, Luke & Luke) finally all met up in person and we decided to record a video of our offices. You can see the video below.

What do you guys think about our setup?


It's official!

Myself, @rubik_cube_man and @Marco Slater (halothe23) will be attending Minecon 2015.

I hope that those of you who are going will try and find us as we would love to meet you. We're going to be posting updates on our plans and whilst we're at Minecon on a special website ( which will all be revealed soon.

More news to follow. Congratulations to those who got their tickets today, and good luck to those trying tomorrow!